Add support for fullscreen + never grab mouse + resize window #140
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The only issue I have with the current implementation is that it does not preserve aspect ratio.
I tried the approach of this SO question, but the behavior is weird when going full screen and back. It also breaks when going full screen because it can resize the window to dimensions bigger then the screen size.
Instead, we probably just need to modify the gl renderer to draw its thing in the correct aspect ratio centrally and add black bars left and right. ==> This is what I ended up adding in this pr.
Fixes #72