Releases: dev-dwarf/Stack3D
Releases · dev-dwarf/Stack3D
Surface Update (again)
Hello!
I made this update, because while creating an example for surfaces in the example project, I realized several features were lacking. Sorry for another update with breaking changes so soon.
This update adds:
- Origin points for surfaces
- Surface drawing example in example project
There were changes to almost every one of the important objects, and also to the sprite_stack_vertex_toolkit script, so I recommend updating those in your projects if you use this version of stack3D.
Surface update!
This release includes:
- support for drawing surfaces in the 3d world
- updated drawing: everything is now drawn to a surface before being drawn to screen (this could allow you to add lighting ontop of everything)
- enhanced support for walls
- There is a new wall model, without a roof
- You can select certain sides to be removed from any wall model
- updates to ds_maps used for buffers and textures
- The system now gets buffers and textures using strings, which allows for additional metadata to be used
- Objects no longer need to retrieve their buffer and texture every frame, instead, call reload_buffer_and_texture() when the sprite changes
- minor bugfixes
Thats everything! Enjoy the new release.