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As mentioned on Discord a few days ago, I think this is just a limitation of the audio mixing only supporting one external audio source at a time. Shouldn't be much work to backport the more flexible mixing from current bsnes though, so I'll try to do that sometime after the new year.
http://helmet.kafuka.org/bboard/thread.php?pid=5235#5235
When trying this example
in bsnes plus, the music is way too silent and the sfx are delayed... However in higan and bsnes 113 it works just fine!
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