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model_action_response.go
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model_action_response.go
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/*
Devtron Labs
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// ActionResponse struct for ActionResponse
type ActionResponse struct {
// success or failure
Success *bool `json:"success,omitempty"`
}
// NewActionResponse instantiates a new ActionResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewActionResponse() *ActionResponse {
this := ActionResponse{}
return &this
}
// NewActionResponseWithDefaults instantiates a new ActionResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewActionResponseWithDefaults() *ActionResponse {
this := ActionResponse{}
return &this
}
// GetSuccess returns the Success field value if set, zero value otherwise.
func (o *ActionResponse) GetSuccess() bool {
if o == nil || o.Success == nil {
var ret bool
return ret
}
return *o.Success
}
// GetSuccessOk returns a tuple with the Success field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ActionResponse) GetSuccessOk() (*bool, bool) {
if o == nil || o.Success == nil {
return nil, false
}
return o.Success, true
}
// HasSuccess returns a boolean if a field has been set.
func (o *ActionResponse) HasSuccess() bool {
if o != nil && o.Success != nil {
return true
}
return false
}
// SetSuccess gets a reference to the given bool and assigns it to the Success field.
func (o *ActionResponse) SetSuccess(v bool) {
o.Success = &v
}
func (o ActionResponse) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Success != nil {
toSerialize["success"] = o.Success
}
return json.Marshal(toSerialize)
}
type NullableActionResponse struct {
value *ActionResponse
isSet bool
}
func (v NullableActionResponse) Get() *ActionResponse {
return v.value
}
func (v *NullableActionResponse) Set(val *ActionResponse) {
v.value = val
v.isSet = true
}
func (v NullableActionResponse) IsSet() bool {
return v.isSet
}
func (v *NullableActionResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableActionResponse(val *ActionResponse) *NullableActionResponse {
return &NullableActionResponse{value: val, isSet: true}
}
func (v NullableActionResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableActionResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}