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entity_metadata.go
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entity_metadata.go
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package session
import (
"github.com/df-mc/dragonfly/server/entity/effect"
"github.com/df-mc/dragonfly/server/internal/nbtconv"
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/item/potion"
"github.com/df-mc/dragonfly/server/world"
"time"
)
// entityMetadata represents a map that holds metadata associated with an entity. The data held in the map
// depends on the entity and varies on a per-entity basis.
type entityMetadata map[uint32]any
// parseEntityMetadata returns an entity metadata object with default values. It is equivalent to setting
// all properties to their default values and disabling all flags.
func (s *Session) parseEntityMetadata(e world.Entity) entityMetadata {
bb := e.BBox()
m := entityMetadata{
dataKeyBoundingBoxWidth: float32(bb.Width()),
dataKeyBoundingBoxHeight: float32(bb.Height()),
dataKeyPotionColour: int32(0),
dataKeyPotionAmbient: byte(0),
dataKeyColour: byte(0),
}
m.setFlag(dataKeyFlags, dataFlagAffectedByGravity)
m.setFlag(dataKeyFlags, dataFlagCanClimb)
if sn, ok := e.(sneaker); ok && sn.Sneaking() {
m.setFlag(dataKeyFlags, dataFlagSneaking)
}
if sp, ok := e.(sprinter); ok && sp.Sprinting() {
m.setFlag(dataKeyFlags, dataFlagSprinting)
}
if sw, ok := e.(swimmer); ok && sw.Swimming() {
m.setFlag(dataKeyFlags, dataFlagSwimming)
}
if gl, ok := e.(glider); ok && gl.Gliding() {
m.setFlag(dataKeyFlags, dataFlagGliding)
}
if b, ok := e.(breather); ok {
m[dataKeyAir] = int16(b.AirSupply().Milliseconds() / 50)
m[dataKeyMaxAir] = int16(b.MaxAirSupply().Milliseconds() / 50)
if b.Breathing() {
m.setFlag(dataKeyFlags, dataFlagBreathing)
}
}
if i, ok := e.(invisible); ok && i.Invisible() {
m.setFlag(dataKeyFlags, dataFlagInvisible)
}
if i, ok := e.(immobile); ok && i.Immobile() {
m.setFlag(dataKeyFlags, dataFlagNoAI)
}
if o, ok := e.(onFire); ok && o.OnFireDuration() > 0 {
m.setFlag(dataKeyFlags, dataFlagOnFire)
}
if u, ok := e.(using); ok && u.UsingItem() {
m.setFlag(dataKeyFlags, dataFlagUsingItem)
}
if c, ok := e.(arrow); ok && c.Critical() {
m.setFlag(dataKeyFlags, dataFlagCritical)
}
if g, ok := e.(gameMode); ok && g.GameMode().HasCollision() {
m.setFlag(dataKeyFlags, dataFlagHasCollision)
}
if o, ok := e.(orb); ok {
m[dataKeyExperienceValue] = int32(o.Experience())
}
if f, ok := e.(firework); ok {
m[dataKeyFireworkItem] = nbtconv.WriteItem(item.NewStack(f.Firework(), 1), false)
if o, ok := e.(owned); ok && f.Attached() {
m[dataKeyCustomDisplay] = int64(s.entityRuntimeID(o.Owner()))
}
} else if o, ok := e.(owned); ok {
m[dataKeyOwnerRuntimeID] = int64(s.entityRuntimeID(o.Owner()))
}
if sc, ok := e.(scaled); ok {
m[dataKeyScale] = float32(sc.Scale())
}
if t, ok := e.(tnt); ok {
m[dataKeyFuseLength] = int32(t.Fuse().Milliseconds() / 50)
m.setFlag(dataKeyFlags, dataFlagIgnited)
}
if n, ok := e.(named); ok {
m[dataKeyNameTag] = n.NameTag()
m[dataKeyAlwaysShowNameTag] = uint8(1)
m.setFlag(dataKeyFlags, dataFlagAlwaysShowNameTag)
m.setFlag(dataKeyFlags, dataFlagCanShowNameTag)
}
if sc, ok := e.(scoreTag); ok {
m[dataKeyScoreTag] = sc.ScoreTag()
}
if c, ok := e.(areaEffectCloud); ok {
radius, radiusOnUse, radiusGrowth := c.Radius()
colour, am := effect.ResultingColour(c.Effects())
m[dataKeyAreaEffectCloudDuration] = int32(c.Duration().Milliseconds() / 50)
m[dataKeyAreaEffectCloudRadius] = float32(radius)
m[dataKeyAreaEffectCloudRadiusChangeOnPickup] = float32(radiusOnUse)
m[dataKeyAreaEffectCloudRadiusPerTick] = float32(radiusGrowth)
m[dataKeyPotionColour] = nbtconv.Int32FromRGBA(colour)
if am {
m[dataKeyPotionAmbient] = byte(1)
} else {
m[dataKeyPotionAmbient] = byte(0)
}
}
if p, ok := e.(splash); ok {
m[dataKeyPotionAuxValue] = int16(p.Type().Uint8())
}
if g, ok := e.(glint); ok && g.Glint() {
m.setFlag(dataKeyFlags, dataFlagEnchanted)
}
if l, ok := e.(lingers); ok && l.Lingers() {
m.setFlag(dataKeyFlags, dataFlagLinger)
}
if t, ok := e.(tipped); ok {
if tip := t.Tip().Uint8(); tip > 4 {
m[dataKeyCustomDisplay] = tip + 1
}
}
if eff, ok := e.(effectBearer); ok && len(eff.Effects()) > 0 {
colour, am := effect.ResultingColour(eff.Effects())
m[dataKeyPotionColour] = nbtconv.Int32FromRGBA(colour)
if am {
m[dataKeyPotionAmbient] = byte(1)
} else {
m[dataKeyPotionAmbient] = byte(0)
}
}
return m
}
// setFlag sets a flag with a specific index in the int64 stored in the entity metadata map to the value
// passed. It is typically used for entity metadata flags.
func (m entityMetadata) setFlag(key uint32, index uint8) {
if v, ok := m[key]; !ok {
m[key] = int64(0) ^ (1 << uint64(index))
} else {
m[key] = v.(int64) ^ (1 << uint64(index))
}
}
//noinspection GoUnusedConst
const (
dataKeyFlags = iota
dataKeyHealth
dataKeyVariant
dataKeyColour
dataKeyNameTag
dataKeyOwnerRuntimeID
dataKeyTargetRuntimeID
dataKeyAir
dataKeyPotionColour
dataKeyPotionAmbient
dataKeyExperienceValue = 15
dataKeyFireworkItem = 16
dataKeyCustomDisplay = 18
dataKeyPotionAuxValue = 36
dataKeyScale = 38
dataKeyMaxAir = 42
dataKeyBoundingBoxWidth = 53
dataKeyBoundingBoxHeight = 54
dataKeyFuseLength = 55
dataKeyAreaEffectCloudRadius = 61
dataKeyAreaEffectCloudParticleID = 63
dataKeyAlwaysShowNameTag = 81
dataKeyScoreTag = 84
dataKeyAreaEffectCloudDuration = 95
dataKeyAreaEffectCloudSpawnTime = 96
dataKeyAreaEffectCloudRadiusPerTick = 97
dataKeyAreaEffectCloudRadiusChangeOnPickup = 98
dataKeyAreaEffectCloudPickupCount = 99
)
//noinspection GoUnusedConst
const (
dataFlagOnFire = iota
dataFlagSneaking
dataFlagRiding
dataFlagSprinting
dataFlagUsingItem
dataFlagInvisible
dataFlagIgnited = 10
dataFlagCritical = 13
dataFlagCanShowNameTag = 14
dataFlagAlwaysShowNameTag = 15
dataFlagNoAI = 16
dataFlagCanClimb = 19
dataFlagGliding = 32
dataFlagBreathing = 35
dataFlagLinger = 46
dataFlagHasCollision = 47
dataFlagAffectedByGravity = 48
dataFlagEnchanted = 51
dataFlagSwimming = 56
)
type sneaker interface {
Sneaking() bool
}
type sprinter interface {
Sprinting() bool
}
type swimmer interface {
Swimming() bool
}
type glider interface {
Gliding() bool
}
type breather interface {
Breathing() bool
AirSupply() time.Duration
MaxAirSupply() time.Duration
}
type immobile interface {
Immobile() bool
}
type invisible interface {
Invisible() bool
}
type scaled interface {
Scale() float64
}
type owned interface {
Owner() world.Entity
}
type named interface {
NameTag() string
}
type scoreTag interface {
ScoreTag() string
}
type splash interface {
Type() potion.Potion
}
type glint interface {
Glint() bool
}
type lingers interface {
Lingers() bool
}
type areaEffectCloud interface {
effectBearer
Duration() time.Duration
Radius() (radius, radiusOnUse, radiusGrowth float64)
}
type onFire interface {
OnFireDuration() time.Duration
}
type effectBearer interface {
Effects() []effect.Effect
}
type tipped interface {
Tip() potion.Potion
}
type using interface {
UsingItem() bool
}
type arrow interface {
Critical() bool
}
type orb interface {
Experience() int
}
type firework interface {
Firework() item.Firework
Attached() bool
}
type gameMode interface {
GameMode() world.GameMode
}
type tnt interface {
Fuse() time.Duration
}