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Party! Mojang broke things for no reason again in 1.19.10.
The client no longer expects the "Name" of the item when sending block entities with items (item frames as the prime example) with the chunk data, so items just will not show up. Apparently they now expect the item's runtime ID. I don't know what field and what type that should have, haven't investigated this enough yet.
Sending the block entity data using packet.BlockActorData still works properly apparently.
As a result, when reloading a chunk that has block entities in them such as item frames, items won't show up in item frames.
The text was updated successfully, but these errors were encountered:
Party! Mojang broke things for no reason again in 1.19.10.
The client no longer expects the "Name" of the item when sending block entities with items (item frames as the prime example) with the chunk data, so items just will not show up. Apparently they now expect the item's runtime ID. I don't know what field and what type that should have, haven't investigated this enough yet.
Sending the block entity data using
packet.BlockActorData
still works properly apparently.As a result, when reloading a chunk that has block entities in them such as item frames, items won't show up in item frames.
The text was updated successfully, but these errors were encountered: