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Implement enchanting tables #548
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# Conflicts: # server/session/handler_item_stack_request.go # server/session/player.go # server/session/session.go # server/session/world.go
# Conflicts: # cmd/blockhash/main.go # server/block/wood_fence_gate.go
…mpatible enchantments.
# Conflicts: # server/player/playerdb/json.go
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I've got a couple of comments, most of them should be pretty trivial to resolve and are small nitpicks or things to make the code just a bit more readable.
In general: Really good job! The documentation throughout the enchantment logic is super helpful and makes it a lot easier to see what's going on. As far as I could tell, the enchantment logic made sense. If anyone who has knowledge about enchantment tables could have another glance over that, that would be appreciated.
# Conflicts: # server/session/handler_item_stack_request.go # server/session/player.go # server/session/session.go
…feature/enchanting-tables
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This looks good to me. Feel free to merge this at your own discretion if you've made sure all is working as intended!
Resolves #502.