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Implemented bells #645

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Implemented bells #645

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JustTalDevelops
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@JustTalDevelops JustTalDevelops commented Aug 17, 2022

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Currently missing bell models and ringing through projectiles.
@JustTalDevelops JustTalDevelops added the feature New feature or request label Aug 17, 2022
@JustTalDevelops JustTalDevelops marked this pull request as ready for review December 16, 2022 19:23
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This should also be ready for review now.

@DaPigGuy DaPigGuy requested review from Sandertv and DaPigGuy and removed request for Sandertv December 16, 2022 20:35
ProjectileHit(w *world.World, e world.Entity, pos cube.Pos, face cube.Face)
}

// EntityEjector represents a block that ejects entities when they are inside it.
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This doesn't seem accurate as it's the item entity that's implementing this...

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