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Hardcoding configurations in code (pathes to files, ports) should be eliminated:
UnityMMUInstantiator.cs (MOSIM\Repos\Packages\MMIUnity-Core\Runtime\Adapter) should not rely on hardcoded path for avatar.mos file. Use AssetBundles or Addressable Asset System to load .mos file.
The text was updated successfully, but these errors were encountered:
Hardcoding configurations in code (pathes to files, ports) should be eliminated:
The text was updated successfully, but these errors were encountered: