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samme committed May 1, 2020
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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- Phaser.BitmapData#getBase64()
- Phaser.BitmapData#getImage()
- Phaser.Game#maxUpdates
- Phaser.MSPointer#pointerCancelCallback

### Updates

- Phaser.RenderTexture#getBase64() has `type` and `encoderOptions` arguments.
- Phaser.RenderTexture#getImage() has `type`, `encoderOptions`, `onLoadCallback`, and `onErrorCallback` arguments.
- Phaser.Tilemap#searchTileIndex() has an `all` argument, returning all matching tiles.

### Bug Fixes

- Input pointers are stopped for the 'pointercancel' event. This should prevent lost/frozen pointers after OS gestures (#663).

### Thanks

@samme
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