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Question about text-input #2238

Answered by maron5466
maron5466 asked this question in Q&A
May 19, 2024 · 2 comments · 8 replies
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Thank you very much, I finally solved the problem: the problem was that elif was not complete. Now it is elif {sommaprestito} == 0: and everything works. Still, there is something I do not understand. Whatever I do, Godot refuses to let me change the global.nave1.gold. It recognizes its value (global is the name of a singleton I am using), but it refuses to change it, even if I tried set {global.nave1.gold} += {sommaprestito}. Is there something I am missing in Dialogic 2 and the use of singleton variables?

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@Jowan-Spooner
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