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Character editor remake #623

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Jowan-Spooner
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@Jowan-Spooner Jowan-Spooner commented Nov 7, 2021

This PR adresses some of my ideas from the #497 issue.

  1. Simplifying the Display Name and Nickname UI.

  2. Making the (for now) pretty useless description field smaller.
    grafik

  3. Moving the Scale, Offset and Mirror options into the Portraits section.

  4. Aligning the Name and Path labels so they are above their column.

  5. Making the Portraits heading bigger

  6. Adding a background to the Portrait list

  7. Moving the add buttons so they don't change position when new items are added.
    grafik

  8. Adding a new preview mode "ACTUAL SIZE" that shows you the scale of your character.

  9. Updating the text of the preview label a bit (it now says the portraits name as well).
    grafik

EDIT
Additions:

  1. Color button is now in front of the name entry
  2. Preview mode now defaults to "ACTUAL SIZE" and is saved between sessions.
  3. First "Add portrait" will edit the default portrait.

Also I added a get_settings_value method to the DialogicResources script.

All in all it looks something like this now:
grafik

@coppolaemilio coppolaemilio merged commit 9322526 into dialogic-godot:main Nov 7, 2021
@Jowan-Spooner Jowan-Spooner deleted the character-editor-remake branch December 29, 2021 18:59
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2 participants