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Releases: dibollinger/amcduke32

AMCDuke32 Binaries for AMC Squad 4.5.0

18 May 14:36
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This release includes the binaries intended for AMC Squad version 4.5.0. The binary revision is r10664.

The game itself can be found at:

This release includes both 64-bit (x64) and 32-bit (x86) binaries for Windows. Debug builds are currently not included due to build problem that will be resolved in the future.

Linux AMD64 and ARM64 binaries are also included for this release, thanks go to @fpiesche for the build scripts.

Major Changes

  • Increased the maximum tile limit from 32512 to 44800.
    • This required changing the data type in which tile numbers were stored in from signed 16 bit integer, to unsigned 16 bits, to preserve compatibility with the map format.
    • As this is a rather large and sweeping change, there may be bugs. Please report any strange issues related to tiles with high indices.
    • Any maps created with tiles that have an index greater than 30720 cannot be loaded with eduke32's branch of mapster32.
  • Increase MAXLABELS from 16384 to 24576. More script labels can now be defined.
  • Increase MAXQUOTES from 16384 to 32768, due to the large amount of cutscene text required.
  • Add additional startup logging to give better feedback on the slow startup process.
  • Bring codebase up to parity with eduke32 r10571, including TROR improvements made for Ion Fury: Aftershock.

Full Changelog: 4.1.1...4.5.0

AMCDuke32 Binaries Version 4.1.0

30 Oct 19:59
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These are the binaries used to run The AMC Squad Episode 4, for Patch 4.1.0.

The game itself can be found at:

https://amcsquad.itch.io/game

or

https://www.indiedb.com/games/the-amc-tc/

This includes both 64-bit (x64) and 32-bit (x86) binaries, as well as debug builds.

Linux AMD64 and ARM64 binaries are also included for this release, thanks go to @fpiesche for the build scripts.

Full Engine Changelog: 4.0.0...4.1.0

AMCDuke32 Binaries for Episode 4 (Version 4.0.0)

28 Sep 14:27
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These are the binaries used to run The AMC Squad Episode 4 (Version 4.0.0).

The game itself can be found at:

https://www.indiedb.com/games/the-amc-tc/

or

https://amcsquad.itch.io/game

This includes both 64-bit (x64) and 32-bit (x86) binaries, as well as debug builds.

AMCDuke32 Binaries for 3.9.2 - r9939 - d1383b90

04 Jan 10:29
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This is a release of only the binaries used to run The AMC Squad Anniversary Edition 3.9.2.

For the actual game itself, see:
https://www.moddb.com/games/the-amc-tc/downloads/the-amc-squad-10th-anniversary-edition-390/

This includes both 64-bit and 32-bit binaries, as well as debug builds.

Only the former is included in the main download, so if you need 32 bit versions, you can grab them here.

(OUTDATED) Maintenance Patch v3.6.5-3

04 Jul 11:43
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THIS IS OUTDATED - DO NOT USE

(preserved for historical purposes)

This is an interim maintenance patch to bridge the time until Episode 4 is released.

It does not fix every bug present in 3.6.4. Rather, it provides compatibility with more recent versions of eduke32.
A more comprehensive set of fixes will come with the release of Episode 4.

Download both the executable and the patch files.

Changelog for v3.6.5-3

This release only updates the patch, the binaries are the same as in the previous release.

  • Fixed transparent background of tiles so that they again appear as pink in mapster32. Thanks to Kyanos for providing the fix!
  • Fixed bugs with horse movement (stopping on water, lightspeed backpedal)
  • Fixed camera view getting locked in place when using another vehicle before switching to the Horse.
  • Fix game freeze when returning to base with the nailgun equipped.
  • Fixed health bars showing up incorrectly.
  • Fixed framerate drop during Ghost Ship Part 2 boss fight.

(OUTDATED) Maintenance Patch v.3.6.5-2

02 Jul 20:38
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THIS IS OUTDATED - DO NOT USE

This is an interim maintenance patch to bridge the time until Episode 4 is released.

It does not fix every bug present in 3.6.4. Rather, it provides compatibility with more recent versions of eduke32.
A more comprehensive set of fixes will come with the release of Episode 4.

This time the binaries and the game files are separate.
Download either 64 or 32 bit depending on your system, and then download the patch itself.

Please report any major issues encountered with this build on the issues page.

Changelog for v3.6.5-2

  • Added shortcuts for mapster32 for 2D and 3D mode, including a number of key combinations to facilitate sprite sloping. (by oasiz)
    (see the files event_keys2d.m32 and event_keys3d.m32 for documentation)
  • 3D Mode key combination [ ' + Y ] turns tile selection background purple to better distinguish black tiles.
  • Expand tile categories for mapster32.
  • Fixed a bug where driving a Tank after using another vehicle could lock your camera view in place.
  • Fixed bike freelook mode (toggle by hitting the "quick-kick" button while on a bike)
  • Fix bug where x64-2 level transition would not work.
  • Disable detection and reading of duke3d grp.
  • Hotfix: Fixed compilation of m32 scripts because of missing names

(OUTDATED) AMC Fork in-dev + Maintenance Patch v3.6.5-1

28 Jun 19:40
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THIS IS OUTDATED - DO NOT USE

This is an interim maintenance patch to bridge the time until Episode 4 is released.

It does not fix every bug present in 3.6.4. Rather, it provides compatibility with more recent versions of eduke32.
A more comprehensive set of fixes will come with the release of Episode 4.
This patch is intended for users who would like to use newer eduke32 and mapster32 features, and who are not afraid to experiment.

Please report any major issues encountered with this build on the issues page.

Contents

  • 64/32 bit builds of eduke32 AMC Fork, based on r9158 of mainline eduke32.
  • All contents of patch 3.6.4
  • Additional maintenance fixes for compatibility