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A short narrative game about a falling moon, and the beings that must cope with it. Made in 48 hours for Ludum Dare 50 in April 2022.

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diego-escalante/LD50-Moonshot

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Moonshot

Shows a gif with a snippet of gameplay.

This game was made in 48 hours for the Ludum Dare 50 jam in April 2022. The theme of the jam was "Delay the Inevitable." It was made with Unity.

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Tools Used

Setting Up the Project Locally

  1. Make sure you have Unity version 2020.3.32f1 installed, as that is the version of the engine that was used for this game. You can get it from the Unity Hub.
  2. Clone this repo in your desired directory: git clone https://github.com/diego-escalante/LD50-Moonshot.git
  3. Start up the Unity Hub. Open the project and ensure that the editor version 2020.3.32f1 is selected for the project.
  4. Once the engine opens up the project, you can run the game by opening up the main scene and pressing the Play button in the top center.

Rankings

The game received the following rankings in the game jam:

Category Rank (out of 805 entries)
Overall 46
Fun 237
Innovation 437
Theme 68
Graphics 86
Audio 37
Humor 201
Mood 13

Other Notes

  • The project has an MIT license. Feel free to inspect the game, tinker with it, and learn from it. Let me know if you do something cool with it! Cheers!

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A short narrative game about a falling moon, and the beings that must cope with it. Made in 48 hours for Ludum Dare 50 in April 2022.

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