This game was made in 48 hours for the Ludum Dare 50 jam in April 2022. The theme of the jam was "Delay the Inevitable." It was made with Unity.
- Moonshot on itch.io: Play the game directly on your browser here.
- Jam Submission Page: Feedback on the game by other participants can be found here.
- Development Timelapse: A timelapse video of the game being made during the jam.
- 20 of our favorite games + source code from Ludum Dare 50: GitHub Blog post featuring the game.
- Unity as the game engine.
- Aesprite for graphics.
- Audacity and Bfxr for sound effects.
- Ableton for music.
- Jetbrains Rider as my IDE of choice.
- Make sure you have Unity version 2020.3.32f1 installed, as that is the version of the engine that was used for this game. You can get it from the Unity Hub.
- Clone this repo in your desired directory:
git clone https://github.com/diego-escalante/LD50-Moonshot.git
- Start up the Unity Hub. Open the project and ensure that the editor version 2020.3.32f1 is selected for the project.
- Once the engine opens up the project, you can run the game by opening up the main scene and pressing the Play button in the top center.
The game received the following rankings in the game jam:
Category | Rank (out of 805 entries) |
---|---|
Overall | 46 |
Fun | 237 |
Innovation | 437 |
Theme | 68 |
Graphics | 86 |
Audio | 37 |
Humor | 201 |
Mood | 13 |
- The project has an MIT license. Feel free to inspect the game, tinker with it, and learn from it. Let me know if you do something cool with it! Cheers!