/
wgs-thief.trid.xml
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/
wgs-thief.trid.xml
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<TrID ver="2.00">
<Info>
<FileType>Thief: Deadly Shadows save game</FileType>
<Ext>WGS</Ext>
<ExtraInfo>
<Rem></Rem>
<RefURL>http://en.wikipedia.org/wiki/Thief_(series)</RefURL>
</ExtraInfo>
<User>Kristopher Neidecker</User>
<E-Mail></E-Mail>
<Home>http://klneidecker.com/</Home>
</Info>
<General>
<FileNum>90</FileNum>
<CheckStrings>True</CheckStrings>
<Date>
<Year>2013</Year>
<Month>04</Month>
<Day>20</Day>
</Date>
<Time>
<Hour>23</Hour>
<Min>38</Min>
<Sec>55</Sec>
</Time>
<Creator>TrIDScan32 v1.56</Creator>
</General>
<FrontBlock>
<Pattern>
<Bytes>FA045363C3634A5F8949C15989374148</Bytes>
<ASCII> . . S c . c J _ . I . Y . 7 A H</ASCII>
<Pos>0</Pos>
</Pattern>
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<Bytes>00</Bytes>
<Pos>19</Pos>
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<Bytes>0000000000</Bytes>
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</FrontBlock>
<GlobalStrings>
<String>ZONEPROPERTIES__</String>
<String>LIPSINC_NO_ANIM</String>
<String>COORDINATESYSTE</String>
<String>THIEF3PARTICLE</String>
<String>SM'TM'UM'VM'W</String>
<String>3M'4M'5M'6M'7</String>
<String>KM'LM'MM'NM'O</String>
<String>BLENDBETWEEN)</String>
<String>CM'DM'EM'FM'G</String>
<String>NEWANALWOOKIE</String>
<String>BDYNAMICLIGH</String>
<String>AMBIENTSOUND</String>
<String>HP_EMMITTER</String>
<String>ALPHASMOKEG</String>
<String>PHYSICSVOLU</String>
<String>CAMERAPOINT</String>
<String>M_ISINSIMUL</String>
<String>STATICMESHA</String>
<String>QM'RM'SM'T</String>
<String>1M'2M'3M'4</String>
<String>SPERSECOND</String>
<String>MAXUNITSOF</String>
<String>BSPTREEBAL</String>
<String>OUTEROBJEC</String>
<String>IM'JM'KM'L</String>
<String>AM'BM'CM'D</String>
<String>USEREGULAR</String>
<String>INITIALIZE</String>
<String>M_BCONCRET</String>
<String>FILTERINFO</String>
<String>TICKEDING</String>
<String>ENTERTEXT</String>
<String>.TESTTEX2</String>
<String>AWNNOTIFI</String>
<String>ATTACHMEN</String>
<String>T_LEVELEN</String>
<String>M_DEFAULT</String>
<String>HITUPDAT</String>
<String>)M'*M'+M</String>
<String>BEHAVIOR</String>
<String>M_PERPTO</String>
<String>PREVIOUS</String>
<String>SKELETAL</String>
<String>VELOCITY</String>
<String>MAXLIFET</String>
<String>LOCATION</String>
<String>MULTIPLI</String>
<String>GOODNESS</String>
<String>LOADGAME</String>
<String>EMITTER</String>
<String>M'}M'~M</String>
<String>SBEFORE</String>
<String>S'T'A'N</String>
<String>M'$M'%M</String>
<String>PACKAGE</String>
<String>M'-M'.M</String>
<String>SENSORY</String>
<String>YM'ZM'{</String>
<String>M_MOTOR</String>
<String>ISVALI</String>
<String>M1_UA_</String>
<String>VECTOR</String>
<String>BBEGUN</String>
<String>NORMAL</String>
<String>LASTFR</String>
<String>LOOKUP</String>
<String>T3GAME</String>
<String>USEDIR</String>
<String>SPRITE</String>
<String>OBJECT</String>
<String>M_CURR</String>
<String>M_KEEP</String>
<String>CHILDO</String>
<String>METAL1</String>
<String>SUBDIV</String>
<String>PATROL</String>
<String>VOLUME</String>
<String>UNREAL</String>
<String>M_GRAV</String>
<String>WORLDB</String>
<String>ABRIC</String>
<String>AUTOM</String>
<String>A'I'L</String>
<String>-P'2D</String>
<String>HINGE</String>
<String>ILEAF</String>
<String>GROUP</String>
<String>CLASS</String>
<String>PERIO</String>
<String>SATUR</String>
<String>LIMIT</String>
<String>SINCE</String>
<String>BUILD</String>
<String>M_MAX</String>
<String>FLOOR</String>
<String>LOOTG</String>
<String>MODEL</String>
<String>RADIU</String>
<String>PITCH</String>
<String>I'N'V</String>
<String>ACTIV</String>
<String>ADDAI</String>
<String>STAIR</String>
<String>ENGIN</String>
<String>GOODS</String>
<String>CLEAR</String>
<String>LIGHT</String>
<String>OPTSE</String>
<String>M_D$</String>
<String>ARCH</String>
<String>LEPO</String>
<String>PAWN</String>
<String>NAME</String>
<String>BDEL</String>
<String>NONE</String>
<String>COMP</String>
<String>BDIR</String>
<String>PORT</String>
<String>*E'D</String>
<String>NEXT</String>
<String>DRAW</String>
<String>GENB</String>
<String>SHEE</String>
<String>BSEN</String>
<String>HITC</String>
<String>SKIN</String>
<String>CONV</String>
<String>FLAG</String>
<String>ROOM</String>
<String>SPAW</String>
<String>FIRE</String>
<String>BOOK</String>
<String>PINN</String>
<String>STAR</String>
<String>RANG</String>
<String>STMI</String>
<String>STRU</String>
<String>ARRE</String>
<String>T3AI</String>
<String>DOOR</String>
<String>MOVE</String>
<String>HP_L</String>
<String>MARK</String>
<String>TEAM</String>
<String>FADE</String>
<String>PLAY</String>
<String>FINI</String>
<String>IVOT</String>
<String>TS_1</String>
<String>TS_2</String>
<String>TS_3</String>
<String>GENI</String>
<String>HAND</String>
<String>PSFR</String>
<String>HEAD</String>
<String>LOCK</String>
<String>RIGI</String>
<String>ROTA</String>
<String>VISI</String>
<String>HP_H</String>
<String>.T'3</String>
<String>WALL</String>
<String>POST</String>
<String>WARM</String>
<String>FACE</String>
<String>MENT</String>
</GlobalStrings>
</TrID>