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ERLC=/usr/local/bin/erlc | ||
ERLCFLAGS=-o | ||
SRCDIR=. | ||
BEAMDIR=./ebin | ||
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compile: | ||
$(ERLC) $(ERLCFLAGS) $(BEAMDIR) $(SRCDIR)/*.erl ; | ||
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run: compile | ||
erl -pa ./ebin/ -boot start_sasl -s minecraft_server | ||
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server_download: | ||
@mkdir -p server; cd server; test -f minecraft_server.jar || curl -O "https://s3.amazonaws.com/MinecraftDownload/launcher/minecraft_server.jar" | ||
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server: server_download | ||
@cd server; java -Xmx1024M -Xms1024M -jar minecraft_server.jar nogui |
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-module(minecraft). | ||
-compile(export_all). | ||
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-define(KEEPALIVE, 16#00). | ||
-define(LOGIN, 16#01). | ||
-define(HANDSHAKE, 16#02). | ||
-define(TIME_UPDATE, 16#04). | ||
-define(KICK, 16#FF). | ||
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-define(HANDSHAKE_MESSAGE(Username), list_to_binary([<<?HANDSHAKE:8>>, string_to_unicode_binary(Username)])). | ||
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-define(KEEPALIVE_PATTERN, <<?KEEPALIVE:8, KeepAliveID:32/signed>>). | ||
-define(HANDSHAKE_PATTERN, <<?HANDSHAKE:8, HashLen:16, Hash:HashLen/binary-unit:16>>). | ||
-define(KICK_PATTERN, <<?KICK:8, Len:16, Reason:Len/binary-unit:16>>). | ||
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start(MinecraftHost) -> | ||
application:start(inets), | ||
application:start(crypto), | ||
application:start(public_key), | ||
application:start(ssl), | ||
Pid = spawn(fun() -> connect(MinecraftHost) end), | ||
register(minecraft_socket, Pid). | ||
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connect(MinecraftHost) -> | ||
{ok,Socket} = gen_tcp:connect(MinecraftHost, 25565, [binary, {packet, 0}]), | ||
loop(Socket, []). | ||
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loop(Socket, Listeners) -> | ||
receive | ||
{tcp,Socket,Bin} -> | ||
case Bin of | ||
?KEEPALIVE_PATTERN -> gen_tcp:send(Socket, <<?KEEPALIVE:8, KeepAliveID:32/signed>>); | ||
?HANDSHAKE_PATTERN -> notify(Listeners, {handshake, utf16_binary_to_list(Hash)}); | ||
?KICK_PATTERN -> notify(Listeners, {kick, utf16_binary_to_list(Reason)}) | ||
end, | ||
loop(Socket, Listeners); | ||
{tcp_send,Packet} -> | ||
gen_tcp:send(Socket,Packet), | ||
loop(Socket, Listeners); | ||
{tcp_listen, Listener} -> | ||
loop(Socket, [Listener|Listeners]) | ||
end. | ||
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notify([], _) -> []; | ||
notify([Listener|Rest], Message) -> | ||
Listener ! Message, | ||
notify(Rest, Message). | ||
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login(User, Password) -> | ||
case login_request(User, Password) of | ||
{ok, {_, 200, _}, _, Body} -> | ||
[_,_,_,_SessionID] = string:tokens(Body, ":") | ||
end, | ||
minecraft_socket ! {tcp_send, ?HANDSHAKE_MESSAGE(User)}. | ||
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login_request(User, Password) -> | ||
httpc:request(post, | ||
{"https://login.minecraft.net/", | ||
[], | ||
"application/x-www-form-urlencoded", | ||
lists:flatten(io_lib:format("user=~s&password=~s&version=9999", [User, Password]))}, | ||
[], []). | ||
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listen() -> | ||
minecraft_socket ! {tcp_listen, self()}. | ||
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%% Utility functions | ||
string_to_unicode_binary(Str) -> | ||
StrLen = string:len(Str), | ||
StrBin = unicode:characters_to_binary(Str, utf8, utf16), | ||
<<StrLen:16/unsigned, StrBin/binary>>. | ||
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utf16_binary_to_list(Bin) -> | ||
unicode:characters_to_list(Bin, utf16). |
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-module(minecraft_server). | ||
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-behaviour(gen_server). | ||
-define(SERVER, ?MODULE). | ||
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-define(KEEPALIVE, 16#00). | ||
-define(LOGIN, 16#01). | ||
-define(HANDSHAKE, 16#02). | ||
-define(TIME_UPDATE, 16#04). | ||
-define(KICK, 16#FF). | ||
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-define(HANDSHAKE_MESSAGE(Username), list_to_binary([<<?HANDSHAKE:8>>, minecraft:string_to_unicode_binary(Username)])). | ||
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-define(KEEPALIVE_PATTERN, <<?KEEPALIVE:8, KeepAliveID:32/signed>>). | ||
-define(HANDSHAKE_PATTERN, <<?HANDSHAKE:8, HashLen:16, Hash:HashLen/binary-unit:16>>). | ||
-define(KICK_PATTERN, <<?KICK:8, Len:16, Reason:Len/binary-unit:16>>). | ||
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%% ------------------------------------------------------------------ | ||
%% API Function Exports | ||
%% ------------------------------------------------------------------ | ||
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-export([start_link/0]). | ||
-export([start/0, connect/2, connect_local/0]). | ||
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%% ------------------------------------------------------------------ | ||
%% gen_server Function Exports | ||
%% ------------------------------------------------------------------ | ||
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-export([init/1, handle_call/3, handle_cast/2, handle_info/2, terminate/2, code_change/3]). | ||
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-record(state, { | ||
socket, | ||
session_id, | ||
user, | ||
listeners | ||
}). | ||
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%% ------------------------------------------------------------------ | ||
%% API Function Definitions | ||
%% ------------------------------------------------------------------ | ||
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start_link() -> | ||
application:start(inets), | ||
application:start(crypto), | ||
application:start(public_key), | ||
application:start(ssl), | ||
gen_server:start_link({local, ?SERVER}, ?MODULE, [], []). | ||
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start() -> | ||
start_link(). | ||
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connect(IP, Port) -> | ||
gen_server:call(?MODULE, {connect, IP, Port}), | ||
case minecraft:login_request("user", "password") of | ||
{ok, {{_, 200, _}, _, Body}} -> | ||
[_,_,_,SessionID] = string:tokens(Body, ":") | ||
end, | ||
gen_server:cast(?MODULE, {handshake_user, "spanx75", SessionID}). | ||
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connect_local() -> | ||
connect("127.0.0.1", 25565). | ||
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%% ------------------------------------------------------------------ | ||
%% gen_server Function Definitions | ||
%% ------------------------------------------------------------------ | ||
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init([]) -> | ||
process_flag(trap_exit, true), | ||
%%io:format("Connecting to ~s~n", [MinecraftHost]), | ||
%%{ok, Socket} = gen_tcp:connect(MinecraftHost, 25565, [binary, {packet, 0}]), | ||
%%o:format("Socket: ~p~n", [Socket]), | ||
{ok, #state{listeners = []}}. | ||
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handle_call({connect, IP, Port}, _From, State) -> | ||
case gen_tcp:connect(IP, Port, [binary, {active, once}]) of | ||
{ok, Socket} -> | ||
%gen_tcp:controlling_process(Socket, ?MODULE), | ||
NewState = State#state{socket=Socket}, | ||
io:format("Socket ar: ~p~n", [Socket]), | ||
{reply, ok, NewState}; | ||
{error, Reason} -> | ||
{reply, {error, Reason}, State} | ||
end; | ||
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handle_call(_Request, _From, State) -> | ||
{noreply, ok, State}. | ||
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handle_cast({handshake_user, User, SessionID}, State) -> | ||
gen_tcp:send(State#state.socket, ?HANDSHAKE_MESSAGE(User)), | ||
{noreply, State#state{session_id = SessionID, user = User}}; | ||
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handle_cast(_Msg, State) -> | ||
{noreply, State}. | ||
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handle_info({tcp, _, ?HANDSHAKE_PATTERN}, State = #state{session_id = SessionID, user = User}) -> | ||
StringHash = minecraft:utf16_binary_to_list(Hash), | ||
io:format("Handshake hash: ~p~n", [StringHash]), | ||
case httpc:request(get, | ||
{lists:flatten(io_lib:format("http://session.minecraft.net/game/joinserver.jsp?user=~s&sessionId=~s&serverId=~s", [User, SessionID, StringHash])), []}, [], []) of | ||
{ok, {{_, 200, _}, _, Body}} -> | ||
io:format("Body: ~p~n", [Body]) | ||
end, | ||
{noreply, State}; | ||
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handle_info(Info, State) -> | ||
io:format("Received info: ~p~n", [Info]), | ||
{noreply, State}. | ||
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terminate(_Reason, _State) -> | ||
ok. | ||
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code_change(_OldVsn, State, _Extra) -> | ||
{ok, State}. |