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Hi, currently stuff like RigidBody::append_lin_force and RigidBody::append_force_wrt_point append a force with respect to the world orientation, not the orientation of the body. This means that even if the object is rotating, it will still accelerate in one direction. Do you think it would be possible to add in forces relative to the orientation of the rigid body?
The text was updated successfully, but these errors were encountered:
Hi, currently stuff like
RigidBody::append_lin_force
andRigidBody::append_force_wrt_point
append a force with respect to the world orientation, not the orientation of the body. This means that even if the object is rotating, it will still accelerate in one direction. Do you think it would be possible to add in forces relative to the orientation of the rigid body?The text was updated successfully, but these errors were encountered: