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Fixed Fjord to work as an external binary
Build #437: Commit 82d24d1 pushed by dinkelspiel
August 13, 2023 11:53 1m 16s main
August 13, 2023 11:53 1m 16s
RemoveEnity on error
Build #436: Commit 8d79eed pushed by dinkelspiel
August 13, 2023 11:27 1m 11s main
August 13, 2023 11:27 1m 11s
Fixed issue with border radius on rectangle and .ToTexture()
Build #435: Commit d53c059 pushed by dinkelspiel
August 11, 2023 20:21 2m 0s main
August 11, 2023 20:21 2m 0s
Improved Memory Usage and Performance
Build #434: Commit ee10f3b pushed by dinkelspiel
August 10, 2023 00:00 1m 20s main
August 10, 2023 00:00 1m 20s
Console updates even if not active
Build #433: Commit 5b796fa pushed by dinkelspiel
August 2, 2023 22:44 1m 45s main
August 2, 2023 22:44 1m 45s
Revamped input system based on godot 4
Build #432: Commit f262065 pushed by dinkelspiel
August 2, 2023 22:39 1m 18s main
August 2, 2023 22:39 1m 18s
Turned off mouse capture for notification scene
Build #431: Commit 45da249 pushed by dinkelspiel
August 2, 2023 22:19 1m 14s main
August 2, 2023 22:19 1m 14s
Revamped errors to send notification instead of crashing scene
Build #430: Commit 02bfaed pushed by dinkelspiel
August 2, 2023 21:31 1m 18s main
August 2, 2023 21:31 1m 18s
Fixed ToTexture \not converting alpha
Build #429: Commit f9a6343 pushed by dinkelspiel
August 2, 2023 20:21 1m 24s main
August 2, 2023 20:21 1m 24s
Fixed SelectedScene in inspector
Build #428: Commit 8d91f34 pushed by dinkelspiel
August 2, 2023 20:00 1m 9s main
August 2, 2023 20:00 1m 9s
Fixed ClearColor having wrong mappings
Build #427: Commit 84267b8 pushed by dinkelspiel
August 2, 2023 19:54 1m 33s main
August 2, 2023 19:54 1m 33s
RenderToTexture -> ToTexture
Build #426: Commit e569648 pushed by dinkelspiel
August 2, 2023 18:38 1m 19s main
August 2, 2023 18:38 1m 19s
Scenes based on type not string id
Build #425: Commit d091e0c pushed by dinkelspiel
August 2, 2023 18:25 1m 18s main
August 2, 2023 18:25 1m 18s
Updated Fjord to use modern C# naming conventions
Build #424: Commit d3f8898 pushed by dinkelspiel
August 2, 2023 17:48 2m 45s main
August 2, 2023 17:48 2m 45s
GetTextureAsSolid
Build #423: Commit 4a65b62 pushed by dinkelspiel
June 21, 2023 16:55 1m 3s main
June 21, 2023 16:55 1m 3s
Added pause scene to inspector
Build #422: Commit fb17844 pushed by dinkelspiel
June 21, 2023 13:26 1m 10s main
June 21, 2023 13:26 1m 10s
Improved error message
Build #421: Commit d75b2bc pushed by dinkelspiel
June 19, 2023 23:28 3m 56s main
June 19, 2023 23:28 3m 56s
Update submodule
Build #420: Commit 3e44747 pushed by dinkelspiel
May 15, 2023 18:06 1m 14s main
May 15, 2023 18:06 1m 14s
Added Keyboard.Released
Build #419: Commit 3d5091a pushed by dinkelspiel
May 13, 2023 12:16 1m 19s main
May 13, 2023 12:16 1m 19s
Updated SDL2-CS commit
Build #418: Commit dc729ef pushed by dinkelspiel
May 13, 2023 10:52 1m 8s main
May 13, 2023 10:52 1m 8s
Removed unused variable
Build #417: Commit ee6e033 pushed by dinkelspiel
May 13, 2023 10:50 1m 10s main
May 13, 2023 10:50 1m 10s
Fixed Null Crash
Build #416: Commit 46f3c35 pushed by dinkelspiel
May 13, 2023 10:50 2m 34s main
May 13, 2023 10:50 2m 34s
Supressed all warnings
Build #415: Commit 4fc6cf1 pushed by dinkelspiel
May 13, 2023 10:45 1m 35s main
May 13, 2023 10:45 1m 35s
Added FPS cap to stop resource hogging
Build #414: Commit 21b9641 pushed by dinkelspiel
May 13, 2023 10:40 1m 23s main
May 13, 2023 10:40 1m 23s
Fixed Generation of Duplicate Assembly Attributes
Build #413: Commit b419b2b pushed by dinkelspiel
May 13, 2023 10:05 1m 24s main
May 13, 2023 10:05 1m 24s