For fast game development iterations, flambes detect changes in assets, e.g. images, notify the client, and the client will automatically update those assets at runtime.
As a bonus, it will parse change Open Office spreadsheet documents, and push the changed file as JSON to the client.
This library is at the currently in the experimental stage and is written for Haxe 3.
Clone this repo and the forked flambe repo:
git clone --recursive git://github.com/dionjwa/flambes.git cd flambe/lib git clone git://github.com/dionjwa/flambe.git cd flambe git checkout haxe3 haxelib dev flambe [path to current dir] cd ../..
Then build the demo. This assumes you have wafl already installed.
cd demo wafl configure --debug