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Fix welcome channel parsing when no emoji is used (#2356)
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freya022 committed Dec 19, 2022
1 parent ed141e4 commit 0f557e5
Showing 1 changed file with 3 additions and 1 deletion.
Expand Up @@ -2244,7 +2244,9 @@ public GuildWelcomeScreen createWelcomeScreen(Guild guild, DataObject object)
for (int i = 0; i < welcomeChannelsArray.length(); i++)
{
final DataObject welcomeChannelObj = welcomeChannelsArray.getObject(i);
final EmojiUnion emoji = createEmoji(welcomeChannelObj, "emoji_name", "emoji_id");
EmojiUnion emoji = null;
if (!welcomeChannelObj.isNull("emoji_id") || !welcomeChannelObj.isNull("emoji_name"))
emoji = createEmoji(welcomeChannelObj, "emoji_name", "emoji_id");

welcomeChannels.add(new GuildWelcomeScreenImpl.ChannelImpl(
guild,
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