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fix(GuildMemberUpdate): cache incoming members & use partials if enabled #4986

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merged 3 commits into from
Nov 20, 2020

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SpaceEEC
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@SpaceEEC SpaceEEC commented Nov 7, 2020

Please describe the changes this PR makes and why it should be merged:

This PR ensures that the incoming member (update) data is always cached, even if the member was not cached.

If using partials, the guildMemberUpdate event will be emitted with a partial 'old' member.
If not using partials, the guildMemberAvailable event will be emitted.

I also added the guildMemberAvailable event doc string back, which was erroneously removed from the documentation some time ago. (See: f3cad81 )

This is not tested yet.

Status

  • Code changes have been tested against the Discord API, or there are no code changes
  • I know how to update typings and have done so, or typings don't need updating

Semantic versioning classification:

  • This PR changes the library's interface (methods or parameters added)
    • This PR includes breaking changes (methods removed or renamed, parameters moved or removed)
  • This PR only includes non-code changes, like changes to documentation, README, etc.

src/client/actions/GuildMemberUpdate.js Outdated Show resolved Hide resolved
src/client/actions/GuildMemberUpdate.js Outdated Show resolved Hide resolved
src/client/actions/GuildMemberUpdate.js Outdated Show resolved Hide resolved
SpaceEEC and others added 2 commits November 7, 2020 19:42
Co-authored-by: Antonio Román <kyradiscord@gmail.com>
Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
@MattIPv4
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MattIPv4 commented Nov 7, 2020

cc #4975

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guildMemberUpdate does not utilise partials
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