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RenderStream Unreal Engine Plugin

Prerequisites:

  1. have Microsoft Visual Studio installed
  2. have git.exe
  3. have corresponding Unreal Engine (UE) version installed

To Generate Plugin:

Step 1:

  • run generate_uplugin.bat
    • if cmd failed with error message stating "generate_uplugin.ps1 cannot be loaded. The file generate_uplugin.ps1 is not digitally signed."
      • you might need to:
        • edit the bat file to use "-ExecutionPolicy Bypass"
        • or edit the LocalMachine's PowerShell execution policy to "bypass".
    • if cmd failed with error message stating "could not find git.exe in Path Variable"
      • edit Windows Environment Variables -> "PATH" variable to include the location of git.exe.

Result: "RenderStream-UE.uplugin" created.

Step 2:

  • run package_plugin.bat
  • when prompted, enter unreal_engine_path, for example "E:\UE_4.27"
    • Note: you should have the UE version matching the plugin version installed

Result: A new folder "Packaged" is created and the packaged plugin is created.

Notes:

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This project provides RenderStream input from Unreal Engine to disguise designer.

For the plugin setup process - please visit the RenderStream and Unreal Engine page for more details.

A Demo Unreal Project can be found on the disguise Resources page

Please note that from version 1.26 onwards, the plugin has been renamed from "disguiseuerenderstream" to "RenderStream-UE". Existing Unreal projects will need to be updated to reflect this.