-
Notifications
You must be signed in to change notification settings - Fork 11
/
riserfsck.go
59 lines (48 loc) · 1.61 KB
/
riserfsck.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package riser
import (
"fmt"
"github.com/divVerent/aaaaxy/internal/engine"
"github.com/divVerent/aaaaxy/internal/game/mixins"
"github.com/divVerent/aaaaxy/internal/image"
"github.com/divVerent/aaaaxy/internal/level"
)
// RiserFsck is an object that kills Risers when touching them.
// Note that if the original spawnpoint of the riser is visible, the riser will then respawn there.
type RiserFsck struct {
mixins.NonSolidTouchable
World *engine.World
}
func (r *RiserFsck) Spawn(w *engine.World, s *level.Spawnable, e *engine.Entity) error {
r.World = w
err := r.NonSolidTouchable.Init(w, e)
if err != nil {
return fmt.Errorf("could not initialize nonsolidtouchbale: %v", err)
}
e.Image, err = image.Load("sprites", "riserfsck.png")
if err != nil {
return fmt.Errorf("could not load riserfsck sprite: %v", err)
}
return nil
}
func (r *RiserFsck) Despawn() {}
func (r *RiserFsck) Touch(other *engine.Entity) {
if _, ok := other.Impl.(*Riser); ok {
r.World.Detach(other)
}
}
func init() {
engine.RegisterEntityType(&RiserFsck{})
}