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Release v1.5.6
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Changes since v1.4.160:
  - Engine: add support for "language packs" - .po files placed right next to
    the game executable.
  - Engine: update dependencies.
  - Level: add a very obscure easter egg (not required for any run).
  - Level: minor change to the "Dopefish Lives" section (improves flow, but may
    break existing TAS runs for 100%, but same times definitely are achievable).
  - Menu: show something about the number of question blocks hit.
  - Translations: add Arabic and Arabic (Egypt). Thank you,
    Mo'taz Elhag (معتز الحاج)!
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divVerent committed Feb 19, 2024
1 parent eaf4bba commit f52af15
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Showing 7 changed files with 18 additions and 9 deletions.
2 changes: 1 addition & 1 deletion .gitmoduleversions
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+232c738ce0948eb86b6b1b6ba7bcdc92d10faef0 third_party/SDL_GameControllerDB/assets/input (remotes/origin/HEAD)
+4ebc04587814181b3c191e5f045d574d6d63153a third_party/SDL_GameControllerDB/assets/input (remotes/origin/HEAD)
2 changes: 1 addition & 1 deletion .lastreleaseversion
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@@ -1 +1 @@
1.4.160+20240129.3179.55340166
1.5.6+20240219.3325.eaf4bbab
2 changes: 1 addition & 1 deletion .lastreleaseversioncode
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104301600
105300060
4 changes: 2 additions & 2 deletions XcodeProjects/iOS/aaaaxy.xcodeproj/project.pbxproj
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Expand Up @@ -328,7 +328,7 @@
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 1.4.160;
MARKETING_VERSION = 1.5.6;
PRODUCT_BUNDLE_IDENTIFIER = io.github.divverent.aaaaxy;
PRODUCT_NAME = "$(TARGET_NAME)";
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator";
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"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 1.4.160;
MARKETING_VERSION = 1.5.6;
PRODUCT_BUNDLE_IDENTIFIER = io.github.divverent.aaaaxy;
PRODUCT_NAME = "$(TARGET_NAME)";
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator";
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9 changes: 9 additions & 0 deletions fastlane/metadata/android/en-US/changelogs/105300060.txt
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@@ -0,0 +1,9 @@
- Engine: add support for "language packs" - .po files placed right next to
the game executable.
- Engine: update dependencies.
- Level: add a very obscure easter egg (not required for any run).
- Level: minor change to the "Dopefish Lives" section (improves flow, but may
break existing TAS runs for 100%, but same times definitely are achievable).
- Menu: show something about the number of question blocks hit.
- Translations: add Arabic and Arabic (Egypt). Thank you,
Mo'taz Elhag (معتز الحاج)!
6 changes: 3 additions & 3 deletions io.github.divverent.aaaaxy.metainfo.xml
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Expand Up @@ -59,9 +59,9 @@
<content_attribute id="language-humor">mild</content_attribute>
</content_rating>
<releases>
<release version="v1.4.160" date="2024-01-29">
<description><ul><li>Engine: module update.</li><li>Engine: when the configured language is Chinese, use vertical text instead of rotated text.</li><li>Map: make sure the keys on Shepard Tone read in order of increasing pitch.</li></ul></description>
<url>https://github.com/divVerent/aaaaxy/releases/v1.4.160</url>
<release version="v1.5.6" date="2024-02-19">
<description><ul><li>Engine: add support for "language packs" - .po files placed right next to the game executable.</li><li>Engine: update dependencies.</li><li>Level: add a very obscure easter egg (not required for any run).</li><li>Level: minor change to the "Dopefish Lives" section (improves flow, but may break existing TAS runs for 100%, but same times definitely are achievable).</li><li>Menu: show something about the number of question blocks hit.</li><li>Translations: add Arabic and Arabic (Egypt). Thank you, Mo'taz Elhag (معتز الحاج)!</li></ul></description>
<url>https://github.com/divVerent/aaaaxy/releases/v1.5.6</url>
</release>
</releases>
</component>
2 changes: 1 addition & 1 deletion third_party/SDL_GameControllerDB/assets/input
Submodule input updated from 232c73 to 4ebc04

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