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Ferram Aerospace Research v0.15.11.0 "Mach"

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@dkavolis dkavolis released this 20 Jun 20:02
· 279 commits to master since this release
a94b611

Chute staging now works with stage lock (#68)
Fix German localization formatting (#70, @HebaruSan)
Greatly improve stable angle of attack solver in stability derivative calculation, now works for all cases where stable angle of attack exists and converges faster (#65)
Fix aerodynamic torque simulation and expose total aerodynamic force and torque through API (#22, @BenChung)
Shaders are now platform specific (#60)
Now really fixed ocassional NRE when cleaning up debug voxels (#59)
Fix unsubsribing correct method from GameEvents.onGUIEngineersReportDestroy in EditorGUI (#58)
Fix assymetrical voxelization on some Mk2/Mk3 adapters #56 (#57)
Cache some Unity properties for performance reasons (#53)
Fix Runge Kutta method in transient simulation (#50)
Fix part tinting not cleared after last tint option is disabled (#49)