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Enabled click-and-drag Bridge building #1851
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Tried it, and I don't like it much, it creates a square bridge instead of a 1 tile wide bridge. That's not something the player would usually want. Also, if you touch land again, the entire bridge selection disappears. Not only is this not nice, it's also inconsistent with the drag building of other rooms (which simply create brown boundboxes around where you can't build. |
What do you mean by a square Bridge? As for the roomspace resetting, it's either that, or we end up with situations where the roomspace touches liquid that the player may not be allowed to build on. That'd be horrendously complicated to handle properly |
Unfortunately, the L shape can only go one way at the moment.
However, this requires that all tiles in the L can be built on, and doesn't account for the fact it always builds the row first.
I think, I've got the L-shaped Bridge building working, touch wood. However, I still need to find a way to automatically detect the correct orientation, and search for more cases where it doesn't build properly. |
This reverts commit e3794f0.
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