Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Twin Keepers LvL 207 - script error causes unwinnable situation #775

Closed
Loobinex opened this issue May 19, 2017 · 0 comments
Closed

Twin Keepers LvL 207 - script error causes unwinnable situation #775

Loobinex opened this issue May 19, 2017 · 0 comments

Comments

@Loobinex
Copy link
Member

In the fifth level of the Twin Keepers campaign there's a scripting issue that may cause the level to never be able to trigger the win condition.
PLAYER0,FLAG0 needs to be at '2' to get a 'WIN' but there are two separate ways to get this FLAG to '1', which causes the level to bug out if it happens when the FLAG was already at '2'. The solution is to put both ways under an 'IF(PLAYER0,FLAG0 == 0)' statement.

Attached is the script that would fix the level: map00207.zip

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant