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Tunneler party won't 'head for' Dungeon #790
The ADD_TUNNELLER_PARTY_TO_LEVEL script command has the [head for] parameter that allows you to configure to what the party will tunnel. When you use the 'DUNGEON' parameter in the level script, the party will tunnel in a random direction instead.
To see the difference in behavior, replace all the 'DUNGEON' parameters with 'DUNGEON_HEART' and see the parties will now consistently dig south.
Expected behavior of the parameters:
ACTION_POINT - Dig straight for the specified action point