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Remade PRINT and MESSAGE commands #930

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merged 19 commits into from Jan 18, 2021
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15 changes: 13 additions & 2 deletions src/gui_msgs.c
Expand Up @@ -22,14 +22,15 @@
#include "globals.h"
#include "bflib_basics.h"
#include "bflib_sprfnt.h"

#include "creature_graphics.h"
#include "gui_draw.h"
#include "frontend.h"
#include "game_legacy.h"

#include "keeperfx.hpp"

/******************************************************************************/

void message_draw(void)
{
SYNCDBG(7,"Starting");
Expand All @@ -48,7 +49,17 @@ void message_draw(void)
LbTextSetWindow(0, 0, MyScreenWidth, MyScreenHeight);
set_flag_word(&lbDisplay.DrawFlags,Lb_TEXT_ONE_COLOR,false);
LbTextDrawResized(x+32*units_per_pixel/16, y, tx_units_per_px, gameadd.messages[i].text);
draw_gui_panel_sprite_left(x, y, ps_units_per_px, 488+gameadd.messages[i].plyr_idx);
unsigned long spr_idx; // = ((char)gameadd.messages[i].plyr_idx < 0) ? get_creature_model_graphics(((~gameadd.messages[i].plyr_idx) + 1), CGI_HandSymbol) : 488+gameadd.messages[i].plyr_idx;
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if ((char)gameadd.messages[i].plyr_idx < 0)
{
y -= (20 * units_per_pixel / 16);
spr_idx = get_creature_model_graphics(((~gameadd.messages[i].plyr_idx) + 1), CGI_HandSymbol);
}
else
{
spr_idx = 488+gameadd.messages[i].plyr_idx;
}
draw_gui_panel_sprite_left(x, y, ps_units_per_px, spr_idx);
y += h*units_per_pixel/16;
}
}
Expand Down
2 changes: 1 addition & 1 deletion src/gui_msgs.h
Expand Up @@ -34,7 +34,7 @@ extern "C" {

struct GuiMessage { // sizeof = 0x45 (69)
char text[64];
unsigned char plyr_idx;
PlayerNumber plyr_idx;
unsigned long creation_turn;
};

Expand Down
75 changes: 73 additions & 2 deletions src/lvl_script.c
Expand Up @@ -41,7 +41,9 @@
#include "config_trapdoor.h"
#include "creature_states_mood.h"
#include "creature_control.h"
#include "gui_msgs.h"
#include "gui_soundmsgs.h"
#include "gui_topmsg.h"
#include "frontmenu_ingame_tabs.h"
#include "player_instances.h"
#include "player_data.h"
Expand Down Expand Up @@ -2933,6 +2935,59 @@ void command_message(const char *msgtext, unsigned char kind)
SCRPTWRNLOG("Command '%s' is only supported in Dungeon Keeper Beta", cmd);
}

void command_printfx(int idx, const char *msgtext, const char *range_id)
{
if ((idx < 0) || (idx >= QUICK_MESSAGES_COUNT))
{
SCRPTERRLOG("Invalid information ID number (%d)", idx);
return;
}
if (strlen(msgtext) > MESSAGE_TEXT_LEN)
{
SCRPTWRNLOG("Information TEXT too long; truncating to %d characters", MESSAGE_TEXT_LEN-1);
}
if ((gameadd.quick_messages[idx][0] != '\0') && (strcmp(gameadd.quick_messages[idx],msgtext) != 0))
{
SCRPTWRNLOG("Quick Message no %d overwritten by different text", idx);
}
strncpy(gameadd.quick_messages[idx], msgtext, MESSAGE_TEXT_LEN-1);
gameadd.quick_messages[idx][MESSAGE_TEXT_LEN-1] = '\0';
char id = get_rid(player_desc, range_id);
if (id == -1)
{
id = get_rid(creature_desc, range_id);
if (id == -1)
{
id = atoi(range_id);
}
else
{
id = (~id) + 1;
}
}
command_add_value(Cmd_PRINTFX, 0, id, idx, 0);
}

void command_messagefx(int idx, const char *msgtext, unsigned long nturns)
{
if ((idx < 0) || (idx >= QUICK_MESSAGES_COUNT))
{
SCRPTERRLOG("Invalid information ID number (%d)", idx);
return;
}
if (strlen(msgtext) > MESSAGE_TEXT_LEN)
{
SCRPTWRNLOG("Information TEXT too long; truncating to %d characters", MESSAGE_TEXT_LEN-1);
}
if ((gameadd.quick_messages[idx][0] != '\0') && (strcmp(gameadd.quick_messages[idx],msgtext) != 0))
{
SCRPTWRNLOG("Quick Message no %d overwritten by different text", idx);
}
strncpy(gameadd.quick_messages[idx], msgtext, MESSAGE_TEXT_LEN-1);
gameadd.quick_messages[idx][MESSAGE_TEXT_LEN-1] = '\0';
command_add_value(Cmd_MESSAGEFX, 0, idx, nturns, 0);
}

void command_swap_creature(const char *ncrt_name, const char *crtr_name)
{
long ncrt_id = get_rid(newcrtr_desc, ncrt_name);
Expand Down Expand Up @@ -3507,9 +3562,15 @@ void script_add_command(const struct CommandDesc *cmd_desc, const struct ScriptL
case Cmd_PRINT:
command_message(scline->tp[0],80);
break;
case Cmd_PRINTFX:
command_printfx(scline->np[0], scline->tp[1], scline->tp[2]);
break;
case Cmd_MESSAGE:
command_message(scline->tp[0],68);
break;
case Cmd_MESSAGEFX:
command_messagefx(scline->np[0],scline->tp[1], scline->np[2]);
break;
case Cmd_PLAY_MESSAGE:
command_play_message(scline->np[0], scline->tp[1], scline->np[2]);
break;
Expand Down Expand Up @@ -6216,6 +6277,16 @@ void script_process_value(unsigned long var_index, unsigned long plr_range_id, l
intralvl.campaign_flags[i][val4] = get_condition_value(i, val2, val3);
}
break;
case Cmd_PRINTFX:
{
message_add_fmt(val2, "%s", gameadd.quick_messages[val3]);
break;
}
case Cmd_MESSAGEFX:
{
show_onscreen_msg(val3, "%s", gameadd.quick_messages[val2]);
break;
}
case Cmd_SET_GAME_RULE:
switch (val2)
{
Expand Down Expand Up @@ -6526,8 +6597,6 @@ const struct CommandDesc command_desc[] = {
{"QUICK_OBJECTIVE_WITH_POS", "NANN ", Cmd_QUICK_OBJECTIVE_WITH_POS, NULL, NULL},
{"QUICK_INFORMATION_WITH_POS", "NANN ", Cmd_QUICK_INFORMATION_WITH_POS, NULL, NULL},
{"SWAP_CREATURE", "AC ", Cmd_SWAP_CREATURE, NULL, NULL},
{"PRINT", "A ", Cmd_PRINT, NULL, NULL},
{"MESSAGE", "A ", Cmd_MESSAGE, NULL, NULL},
{"PLAY_MESSAGE", "PAN ", Cmd_PLAY_MESSAGE, NULL, NULL},
{"ADD_GOLD_TO_PLAYER", "PN ", Cmd_ADD_GOLD_TO_PLAYER, NULL, NULL},
{"SET_CREATURE_TENDENCIES", "PAN ", Cmd_SET_CREATURE_TENDENCIES, NULL, NULL},
Expand Down Expand Up @@ -6564,6 +6633,8 @@ const struct CommandDesc command_desc[] = {
{"CREATE_EFFECTS_LINE", "LLNNNN ", Cmd_CREATE_EFFECTS_LINE, &create_effects_line_check, &create_effects_line_process},
{"IF_SLAB_OWNER", "NNP ", Cmd_IF_SLAB_OWNER, NULL, NULL},
{"IF_SLAB_TYPE", "NNS ", Cmd_IF_SLAB_TYPE, NULL, NULL},
{"PRINT", "NAA ", Cmd_PRINTFX, NULL, NULL},
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{"MESSAGE", "NAN ", Cmd_MESSAGEFX, NULL, NULL},
{NULL, " ", Cmd_NONE, NULL, NULL},
};

Expand Down
2 changes: 2 additions & 0 deletions src/lvl_script.h
Expand Up @@ -143,6 +143,8 @@ enum TbScriptCommands {
Cmd_SET_BOX_TOOLTIP = 122,
Cmd_SET_BOX_TOOLTIP_ID = 123,
Cmd_CREATE_EFFECTS_LINE = 124,
Cmd_MESSAGEFX = 125,
Cmd_PRINTFX = 126,
};

enum ScriptVariables {
Expand Down