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environment.h
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environment.h
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/* artificial_life/environment.h
*
* This file is part of EALib.
*
* Copyright 2012 David B. Knoester, Heather J. Goldsby.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _EA_ARTIFICIAL_LIFE_ENVIRONMENT_H_
#define _EA_ARTIFICIAL_LIFE_ENVIRONMENT_H_
#include <boost/serialization/nvp.hpp>
namespace ea {
/*! Abstract environment type.
*/
template <typename Topology, typename ReplacementStrategy, typename Scheduler>
class environment {
public:
typedef Topology topology_type; //!< Type for this environment's topology.
//! Initialize this environment.
template <typename AL>
void initialize(AL& al) {
};
//! Read from the environment.
template <typename Organism>
int read(Organism& org) {
return 0;
}
protected:
topology_type _topo; //!< This environment's topology.
private:
friend class boost::serialization::access;
template <class Archive>
void serialize(Archive& ar, const unsigned int version) {
ar & boost::serialization::make_nvp("topology", _topo);
}
};
} // ea
#endif