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This version fixes a problem with the cleanup process that was causing high CPU usage and makes minor changes to the self-updating process which should avoid some problems on systems with multiple versions of Epichrome installed.

If you are updating from version 2.1.20 or earlier, please read the notes in the README! Starting with version 2.2, there are some important changes in how Epichrome works.

@dmarmor dmarmor released this Sep 3, 2018 · 6 commits to master since this release

Assets 3

Fixed a bug that was causing Epichrome and its apps to silently fail to check for new versions on github.

Starting with version 2.2, Epichrome's underlying architecture has changed significantly to allow it to work with Chrome 69, which has added much stricter security.

Please read the notes in the README! There are some important changes in how Epichrome works.

@dmarmor dmarmor released this Sep 3, 2018 · 10 commits to master since this release

Assets 3

This version changes Epichrome's underlying architecture significantly in order to allow it to work with Chrome 69, which has added much stricter security.

Please read the notes in the README! This update introduces some important changes in how Epichrome works.

Sep 3, 2018

@dmarmor dmarmor released this Jul 23, 2017 · 34 commits to master since this release

Assets 3

Version 2.1.20 adds functionality that should allow Epichrome apps to work properly with Chrome extensions that use native messaging (such as 1Password as of version 6.8). It also rolls back a change introduced in 2.1.17 that was causing some odd link redirection problems.

@dmarmor dmarmor released this Jul 16, 2017 · 37 commits to master since this release

Assets 3

This version fixes a bug introduced in 2.1.17 that caused Epichrome apps to run at low-resolution on retina displays.

@dmarmor dmarmor released this Jul 15, 2017 · 39 commits to master since this release

Assets 3

This version works around a bug in macOS 10.12.5 that caused Epichrome Helper to open all external URLs in Firefox or Safari no matter what the default browser is. It also fixes a number of smaller bugs and has a few smaller cosmetic changes. See README.md or CHANGELOG.md for more details.

@dmarmor dmarmor released this Nov 3, 2016 · 51 commits to master since this release

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This release finally squashes the bug that could cause failed Chrome updates to destroy an entire app. From now on, even if a Chrome update fails, your apps should stay intact.

@dmarmor dmarmor released this Nov 2, 2016 · 53 commits to master since this release

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NOTE: If you're currently running version 2.1.13 or earlier, please read this note before updating!

This release fixes a small bug in 2.1.14 in the code that checks github for new versions. Apps will no longer insist that there's a new version on github even though they've just been updated to that new version, so that's good news.

@dmarmor dmarmor released this Nov 3, 2016 · 58 commits to master since this release

Assets 3

NOTE: If you're currently running version 2.1.13 or earlier, please read this note before updating!

This version changes the way Epichrome apps update themselves. They now attempt to update to the latest Epichrome engine before updating themselves to the latest version of Chrome. Doing it the other way around was causing problems if people had installed a current version of Epichrome but hadn't updated their apps before a new version of Chrome was installed. Thanks to gnyrd and everyone else who noticed and helped diagnose this problem.

This version also has brand-new icon-creation code, now able to handle JPG, GIF and other input file formats with indexed color or without alpha channels. And as a bonus, it also creates custom document icons based on the custom app icon. Thanks to io41 and freewind for identifying the shortcomings with the old icon code.