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<?xml version="1.0" encoding="UTF-8"?> | ||
<!-- Copyright 2017 Daniel Moerner <dmoerner@gmail.com> --> | ||
<component type="desktop"> | ||
<id>Gearboy.desktop</id> | ||
<metadata_license>CC0-1.0</metadata_license> | ||
<project_license>GPLv3+</project_license> | ||
<name>Gearboy</name> | ||
<summary>Game Boy and Game Boy Color Emulator</summary> | ||
<description> | ||
<p> | ||
Gearboy is a Nintendo Game Boy and Game Boy Color emulator written in | ||
C++. The emulator prioritizes readable, simple source code and high | ||
compatibility across a variety of platforms and architectures. Gearboy | ||
features highly accurate CPU emulation, instruction, and memory | ||
timing. It also includes memory bank controllers, accurate LCD | ||
controller emulation, sound emulation, and compressed ROM support. | ||
</p> | ||
</description> | ||
<url type="homepage">https://github.com/drhelius/Gearboy</url> | ||
<update_contact>dmoerner@gmail.com</update_contact> | ||
</component> |