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ConditionTreeNode.md

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ConditionTreeNode

Properties

Name Type Description Notes
is_operand bool always "true" for the leaf of a tree [optional] [default to True]
relation str "and", "or" [optional] [default to 'and']
children List[ConditionTreeNode] [optional]
condition ConditionEntry [optional]

Example

from dofusdude.models.condition_tree_node import ConditionTreeNode

# TODO update the JSON string below
json = "{}"
# create an instance of ConditionTreeNode from a JSON string
condition_tree_node_instance = ConditionTreeNode.from_json(json)
# print the JSON string representation of the object
print(ConditionTreeNode.to_json())

# convert the object into a dict
condition_tree_node_dict = condition_tree_node_instance.to_dict()
# create an instance of ConditionTreeNode from a dict
condition_tree_node_from_dict = ConditionTreeNode.from_dict(condition_tree_node_dict)

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