Name | Type | Description | Notes |
---|---|---|---|
is_operand | bool | always "true" for the leaf of a tree | [optional] [default to True] |
relation | str | "and", "or" | [optional] [default to 'and'] |
children | List[ConditionTreeNode] | [optional] | |
condition | ConditionEntry | [optional] |
from dofusdude.models.condition_tree_node import ConditionTreeNode
# TODO update the JSON string below
json = "{}"
# create an instance of ConditionTreeNode from a JSON string
condition_tree_node_instance = ConditionTreeNode.from_json(json)
# print the JSON string representation of the object
print(ConditionTreeNode.to_json())
# convert the object into a dict
condition_tree_node_dict = condition_tree_node_instance.to_dict()
# create an instance of ConditionTreeNode from a dict
condition_tree_node_from_dict = ConditionTreeNode.from_dict(condition_tree_node_dict)