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The Witcher 3 DXVK Corruption Issue #4042

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K3nPinBowling opened this issue May 31, 2024 · 3 comments
Closed

The Witcher 3 DXVK Corruption Issue #4042

K3nPinBowling opened this issue May 31, 2024 · 3 comments

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@K3nPinBowling
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K3nPinBowling commented May 31, 2024

Happens on Windows 11 with a 6800XT running the latest 24.5.1 drivers. The game is pretty much unplayable in this state. See video, issue is apparent in the homescreen and most noticeable at the 23 second mark.

Game Version 4.04. Tested using DX11 API running DXVK Async 2.0 (also tried GPL 2.3.1). Tried both fullscreen and borderless fullscreen.

Just wondering if this could be a new version issue as none of the other games I have tested have this issue.

@K3nPinBowling K3nPinBowling changed the title The Witcher 3 DXVK Rendering Issue The Witcher 3 DXVK Corruption Issue May 31, 2024
@K0bin
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K0bin commented May 31, 2024

We generally don't support Windows as a platform for DXVK. Similarly, we don't support the async fork of DXVK.

The game is known to work perfectly fine on RADV or Nvidia GPUs, so what you're seeing there is almost certainly a driver bug.

@K0bin K0bin closed this as not planned Won't fix, can't repro, duplicate, stale May 31, 2024
@Blisto91
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This is very likely to be a driver issue.

That said testing both regular dxvk, async and gplasync (the latter two aren't supported here) on my zen 4 iGPU and RX 7900 xtx with Linux amdvlk 2024.Q1.3 and 2024.Q2.1 i have not been able to reproduce

@doitsujin
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I don't know if the current AMD driver exposes GPL for DXVK yet, but if it does, you might want to try the current master branch (builds can be found here). We've fixed some genuine bugs that were causing problems on AMD's implementation, but there hasn't been a release since.

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