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[d3d11] Initialize buffer flags in D3D11UnorderedAccessView::GetDescFromResource(). #2137

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merged 1 commit into from Jul 1, 2021

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@gofman gofman commented Jul 1, 2021

Fixes a glitch in Far Cry 5 (white areas seen right on game start) reproducible pseudo randomly depending on build flags or random commits.

@doitsujin doitsujin merged commit 8b6ac52 into doitsujin:master Jul 1, 2021
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2 participants