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[util] Add DXVK_CONFIG to define additional options #3581

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merged 2 commits into from Aug 1, 2023
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32 changes: 22 additions & 10 deletions src/util/config/config.cpp
Expand Up @@ -1090,30 +1090,42 @@ namespace dxvk {

// Load either $DXVK_CONFIG_FILE or $PWD/dxvk.conf
std::string filePath = env::getEnvVar("DXVK_CONFIG_FILE");
std::string confLine = env::getEnvVar("DXVK_CONFIG");

if (filePath == "")
filePath = "dxvk.conf";

// Open the file if it exists
std::ifstream stream(str::topath(filePath.c_str()).c_str());

if (!stream)
if (!stream && confLine.empty())
return config;

// Inform the user that we loaded a file, might
// help when debugging configuration issues
Logger::info(str::format("Found config file: ", filePath));

// Initialize parser context
ConfigContext ctx;
ctx.active = true;

// Parse the file line by line
std::string line;
if (stream) {
// Inform the user that we loaded a file, might
// help when debugging configuration issues
Logger::info(str::format("Found config file: ", filePath));

// Parse the file line by line
std::string line;

while (std::getline(stream, line))
parseUserConfigLine(config, ctx, line);
}

if (!confLine.empty()) {
// Inform the user that we parsing config from environment, might
// help when debugging configuration issues
Logger::info(str::format("Found config env: ", confLine));

for(auto l : str::split(confLine, "#"))
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why '#' specifically? that's such an odd choice when everything else either uses ; or :, and much like ; it hard-requires using quotes on the string as well so i don't really see the benefit here.

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Most standard separators already taken by some options, I saw there was , and maybe ; in upcoming dx8 implementation. : already used by d3d9.forceAspectRatio.

Could be whitespace, but copy-pasting something from dxvk.conf or web will not work, e.g DXVK_CONFIG="dxvk.hud = full" "user friendly" vs DXVK_CONFIG="dxvk.hud=full" with strict (whitespace separator) variant.

Just random choice, to be honest.

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I think ; should be reserved as a separator and not be allowed in option values then. I'd rather change this on the d3d8 side than introduce a weird separator here.

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fine by me, changed it to ;

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d8vk only uses , and : AFAIK, so ; should be perfectly safe to use here.

parseUserConfigLine(config, ctx, std::string(l.data(), l.size()));
}

while (std::getline(stream, line))
parseUserConfigLine(config, ctx, line);

return config;
}

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