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[dxvk] Zero-Initialize SpecConstantData #997

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merged 1 commit into from Apr 3, 2019

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liam-middlebrook
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Ensure that specialization constant data passed into the driver is
zero-initialized.

Having the pData field in VkSpecializationInfo be zero-initialized helps
to create more deterministic input to the driver, which is particularly
useful when debugging shader issues.

Ensure that specialization constant data passed into the driver is
zero-initialized.

Having the pData field in VkSpecializationInfo be zero-initialized helps
to create more deterministic input to the driver, which is particularly
useful when debugging shader issues.
@doitsujin doitsujin merged commit 9d26031 into doitsujin:master Apr 3, 2019
@liam-middlebrook liam-middlebrook deleted the zero-init-spec-const branch April 3, 2019 22:15
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2 participants