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dialog_hotkeys_editor.h
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/
dialog_hotkeys_editor.h
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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004-2016 KiCad Developers, see CHANGELOG.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file dialog_hotkeys_editor.h
*/
#ifndef __dialog_hotkeys_editor__
#define __dialog_hotkeys_editor__
#include <hotkeys_basic.h>
#include <../common/dialogs/dialog_hotkeys_editor_base.h>
#include <widgets/widget_hotkey_list.h>
/**
* Class HOTKEYS_EDITOR_DIALOG
* is the child class of HOTKEYS_EDITOR_DIALOG_BASE. This is the class
* used to create a hotkey editor.
*/
class HOTKEYS_EDITOR_DIALOG : public HOTKEYS_EDITOR_DIALOG_BASE
{
protected:
struct EDA_HOTKEY_CONFIG* m_hotkeys;
WIDGET_HOTKEY_LIST* m_hotkeyListCtrl;
bool TransferDataToWindow();
bool TransferDataFromWindow();
virtual EDA_BASE_FRAME* GetParent()
{
return static_cast<EDA_BASE_FRAME*>( HOTKEYS_EDITOR_DIALOG_BASE::GetParent() );
}
public:
HOTKEYS_EDITOR_DIALOG( EDA_BASE_FRAME* aParent, EDA_HOTKEY_CONFIG* aHotkeys );
~HOTKEYS_EDITOR_DIALOG() {};
private:
/**
* Function ResetClicked
* Reinit the hotkeys to the initial state (removes all pending changes)
*
* @param aEvent is the button press event, unused
*/
void ResetClicked( wxCommandEvent& aEvent );
/**
* Function DefaultsClicked
* Set the hotkeys to the default values (values after installation)
*
* @param aEvent is the button press event, unused
*/
void DefaultsClicked( wxCommandEvent& aEvent );
};
/**
* Function InstallHotkeyFrame
* Create a hotkey editor dialog window with the provided hotkey configuration array
*
* @param aParent is the parent window
* @param aHotkeys is the hotkey configuration array
*/
void InstallHotkeyFrame( EDA_BASE_FRAME* aParent, EDA_HOTKEY_CONFIG* aHotkeys );
#endif