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GCMemcard.h
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GCMemcard.h
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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <array>
#include <bitset>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/NandPaths.h"
#include "Common/Swap.h"
#include "Common/Timer.h"
#include "Core/HW/EXI/EXI_DeviceIPL.h"
#include "Core/HW/Sram.h"
namespace File
{
class IOFile;
}
#define BE64(x) (Common::swap64(x))
#define BE32(x) (Common::swap32(x))
#define BE16(x) (Common::swap16(x))
#define ArrayByteSwap(a) (ByteSwap(a, a + sizeof(u8)));
enum
{
SLOT_A = 0,
SLOT_B = 1,
GCI = 0,
SAV = 0x80,
GCS = 0x110,
CI8SHARED = 1,
RGB5A3,
CI8,
};
enum class GCMemcardGetSaveDataRetVal
{
SUCCESS,
FAIL,
NOMEMCARD,
};
enum class GCMemcardImportFileRetVal
{
SUCCESS,
FAIL,
NOMEMCARD,
OUTOFDIRENTRIES,
OUTOFBLOCKS,
TITLEPRESENT,
INVALIDFILESIZE,
GCSFAIL,
SAVFAIL,
OPENFAIL,
LENGTHFAIL,
};
enum class GCMemcardExportFileRetVal
{
SUCCESS,
FAIL,
NOMEMCARD,
OPENFAIL,
WRITEFAIL,
UNUSED,
};
enum class GCMemcardRemoveFileRetVal
{
SUCCESS,
NOMEMCARD,
DELETE_FAIL,
};
enum class GCMemcardValidityIssues
{
FAILED_TO_OPEN,
IO_ERROR,
INVALID_CARD_SIZE,
INVALID_CHECKSUM,
MISMATCHED_CARD_SIZE,
FREE_BLOCK_MISMATCH,
DATA_IN_UNUSED_AREA,
COUNT
};
class GCMemcardErrorCode
{
public:
bool HasCriticalErrors() const;
bool Test(GCMemcardValidityIssues code) const;
void Set(GCMemcardValidityIssues code);
GCMemcardErrorCode& operator|=(const GCMemcardErrorCode& other);
private:
std::bitset<static_cast<size_t>(GCMemcardValidityIssues::COUNT)> m_errors;
};
// size of a single memory card block in bytes
constexpr u32 BLOCK_SIZE = 0x2000;
// the amount of memory card blocks in a megabit of data
constexpr u32 MBIT_TO_BLOCKS = (1024 * 1024) / (BLOCK_SIZE * 8);
// number of metadata and filesystem blocks before the actual user data blocks
constexpr u32 MC_FST_BLOCKS = 0x05;
// maximum number of saves that can be stored on a single memory card
constexpr u8 DIRLEN = 0x7F;
// maximum size of memory card file comment in bytes
constexpr u32 DENTRY_STRLEN = 0x20;
// size of a single entry in the Directory in bytes
constexpr u32 DENTRY_SIZE = 0x40;
// number of block entries in the BAT; one entry uses 2 bytes
constexpr u16 BAT_SIZE = 0xFFB;
// possible sizes of memory cards in megabits
// TODO: Do memory card sizes have to be power of two?
// TODO: Are these all of them? A 4091 block card should work in theory at least.
constexpr u16 MBIT_SIZE_MEMORY_CARD_59 = 0x04;
constexpr u16 MBIT_SIZE_MEMORY_CARD_123 = 0x08;
constexpr u16 MBIT_SIZE_MEMORY_CARD_251 = 0x10;
constexpr u16 MBIT_SIZE_MEMORY_CARD_507 = 0x20;
constexpr u16 MBIT_SIZE_MEMORY_CARD_1019 = 0x40;
constexpr u16 MBIT_SIZE_MEMORY_CARD_2043 = 0x80;
class MemoryCardBase
{
public:
explicit MemoryCardBase(int card_index = 0, int size_mbits = MBIT_SIZE_MEMORY_CARD_2043)
: m_card_index(card_index), m_nintendo_card_id(size_mbits)
{
}
virtual ~MemoryCardBase() {}
virtual s32 Read(u32 src_address, s32 length, u8* dest_address) = 0;
virtual s32 Write(u32 dest_address, s32 length, const u8* src_address) = 0;
virtual void ClearBlock(u32 address) = 0;
virtual void ClearAll() = 0;
virtual void DoState(PointerWrap& p) = 0;
u32 GetCardId() const { return m_nintendo_card_id; }
bool IsAddressInBounds(u32 address) const { return address <= (m_memory_card_size - 1); }
protected:
int m_card_index;
u16 m_nintendo_card_id;
u32 m_memory_card_size;
};
struct GCMBlock
{
GCMBlock();
void Erase();
std::array<u8, BLOCK_SIZE> m_block;
};
#pragma pack(push, 1)
struct Header
{
// NOTE: libogc refers to 'Serial' as the first 0x20 bytes of the header,
// so the data from m_serial until m_unknown_2 (inclusive)
// 12 bytes at 0x0000
std::array<u8, 12> m_serial;
// 8 bytes at 0x000c: Time of format (OSTime value)
Common::BigEndianValue<u64> m_format_time;
// 4 bytes at 0x0014; SRAM bias at time of format
u32 m_sram_bias;
// 4 bytes at 0x0018: SRAM language
Common::BigEndianValue<u32> m_sram_language;
// 4 bytes at 0x001c: ? almost always 0
std::array<u8, 4> m_unknown_2;
// 2 bytes at 0x0020: 0 if formated in slot A, 1 if formated in slot B
Common::BigEndianValue<u16> m_device_id;
// 2 bytes at 0x0022: Size of memcard in Mbits
Common::BigEndianValue<u16> m_size_mb;
// 2 bytes at 0x0024: Encoding (Windows-1252 or Shift JIS)
Common::BigEndianValue<u16> m_encoding;
// 468 bytes at 0x0026: Unused (0xff)
std::array<u8, 468> m_unused_1;
// 2 bytes at 0x01fa: Update Counter (?, probably unused)
// TODO: This seems to be 0xFFFF in all my memory cards, might still be part of m_unused_1.
u16 m_update_counter;
// 2 bytes at 0x01fc: Additive Checksum
u16 m_checksum;
// 2 bytes at 0x01fe: Inverse Checksum
u16 m_checksum_inv;
// 0x1e00 bytes at 0x0200: Unused (0xff)
std::array<u8, 7680> m_unused_2;
explicit Header(int slot = 0, u16 size_mbits = MBIT_SIZE_MEMORY_CARD_2043,
bool shift_jis = false);
// Calculates the card serial numbers used for encrypting some save files.
std::pair<u32, u32> CalculateSerial() const;
void FixChecksums();
std::pair<u16, u16> CalculateChecksums() const;
GCMemcardErrorCode CheckForErrors(u16 card_size_mbits) const;
};
static_assert(sizeof(Header) == BLOCK_SIZE);
struct DEntry
{
DEntry();
// TODO: This probably shouldn't be here at all?
std::string GCI_FileName() const;
static constexpr std::array<u8, 4> UNINITIALIZED_GAMECODE{{0xFF, 0xFF, 0xFF, 0xFF}};
// 4 bytes at 0x00: Gamecode
std::array<u8, 4> m_gamecode;
// 2 bytes at 0x04: Makercode
std::array<u8, 2> m_makercode;
// 1 byte at 0x06: reserved/unused (always 0xff, has no effect)
u8 m_unused_1;
// 1 byte at 0x07: banner gfx format and icon animation (Image Key)
// Bit(s) Description
// 2 Icon Animation 0: forward 1: ping-pong
// 1 [--0: No Banner 1: Banner present--] WRONG! YAGCD LIES!
// 0 [--Banner Color 0: RGB5A3 1: CI8--] WRONG! YAGCD LIES!
// bits 0 and 1: image format
// 00 no banner
// 01 CI8 banner
// 10 RGB5A3 banner
// 11 ? maybe ==00? Time Splitters 2 and 3 have it and don't have banner
u8 m_banner_and_icon_flags;
// 0x20 bytes at 0x08: Filename
std::array<u8, DENTRY_STRLEN> m_filename;
// 4 bytes at 0x28: Time of file's last modification in seconds since 12am, January 1st, 2000
Common::BigEndianValue<u32> m_modification_time;
// 4 bytes at 0x2c: image data offset
Common::BigEndianValue<u32> m_image_offset;
// 2 bytes at 0x30: icon gfx format (2bits per icon)
// Bits Description
// 00 No icon
// 01 CI8 with a shared color palette after the last frame
// 10 RGB5A3
// 11 CI8 with a unique color palette after itself
Common::BigEndianValue<u16> m_icon_format;
// 2 bytes at 0x32: Animation speed (2bits per icon)
// Bits Description
// 00 No icon
// 01 Icon lasts for 4 frames
// 10 Icon lasts for 8 frames
// 11 Icon lasts for 12 frames
Common::BigEndianValue<u16> m_animation_speed;
// 1 byte at 0x34: File-permissions
// Bit Permission Description
// 4 no move File cannot be moved by the IPL
// 3 no copy File cannot be copied by the IPL
// 2 public Can be read by any game
u8 m_file_permissions;
// 1 byte at 0x35: Copy counter
u8 m_copy_counter;
// 2 bytes at 0x36: Block number of first block of file (0 == offset 0)
Common::BigEndianValue<u16> m_first_block;
// 2 bytes at 0x38: File-length (number of blocks in file)
Common::BigEndianValue<u16> m_block_count;
// 2 bytes at 0x3a: Reserved/unused (always 0xffff, has no effect)
std::array<u8, 2> m_unused_2;
// 4 bytes at 0x3c: Address of the two comments within the file data
Common::BigEndianValue<u32> m_comments_address;
};
static_assert(sizeof(DEntry) == DENTRY_SIZE);
struct Directory
{
// 127 files of 0x40 bytes each
std::array<DEntry, DIRLEN> m_dir_entries;
// 0x3a bytes at 0x1fc0: Unused, always 0xFF
std::array<u8, 0x3a> m_padding;
// 2 bytes at 0x1ffa: Update Counter
// TODO: What happens if this overflows? Is there a special case for preferring 0 over max value?
Common::BigEndianValue<u16> m_update_counter;
// 2 bytes at 0x1ffc: Additive Checksum
u16 m_checksum;
// 2 bytes at 0x1ffe: Inverse Checksum
u16 m_checksum_inv;
// Constructs an empty Directory block.
Directory();
// Replaces the file metadata at the given index (range 0-126)
// with the given DEntry data.
bool Replace(const DEntry& entry, size_t index);
void FixChecksums();
std::pair<u16, u16> CalculateChecksums() const;
GCMemcardErrorCode CheckForErrors() const;
};
static_assert(sizeof(Directory) == BLOCK_SIZE);
struct BlockAlloc
{
// 2 bytes at 0x0000: Additive Checksum
u16 m_checksum;
// 2 bytes at 0x0002: Inverse Checksum
u16 m_checksum_inv;
// 2 bytes at 0x0004: Update Counter
Common::BigEndianValue<u16> m_update_counter;
// 2 bytes at 0x0006: Free Blocks
Common::BigEndianValue<u16> m_free_blocks;
// 2 bytes at 0x0008: Last allocated Block
Common::BigEndianValue<u16> m_last_allocated_block;
// 0x1ff8 bytes at 0x000a: Map of allocated Blocks
std::array<Common::BigEndianValue<u16>, BAT_SIZE> m_map;
explicit BlockAlloc(u16 size_mbits = MBIT_SIZE_MEMORY_CARD_2043);
u16 GetNextBlock(u16 block) const;
u16 NextFreeBlock(u16 max_block, u16 starting_block = MC_FST_BLOCKS) const;
bool ClearBlocks(u16 starting_block, u16 block_count);
u16 AssignBlocksContiguous(u16 length);
void FixChecksums();
std::pair<u16, u16> CalculateChecksums() const;
GCMemcardErrorCode CheckForErrors(u16 size_mbits) const;
};
static_assert(sizeof(BlockAlloc) == BLOCK_SIZE);
#pragma pack(pop)
class GCMemcard
{
private:
bool m_valid;
std::string m_filename;
u32 m_size_blocks;
u16 m_size_mb;
Header m_header_block;
std::array<Directory, 2> m_directory_blocks;
std::array<BlockAlloc, 2> m_bat_blocks;
std::vector<GCMBlock> m_data_blocks;
int m_active_directory;
int m_active_bat;
GCMemcard();
GCMemcardImportFileRetVal ImportGciInternal(File::IOFile&& gci, const std::string& inputFile);
const Directory& GetActiveDirectory() const;
const BlockAlloc& GetActiveBat() const;
void UpdateDirectory(const Directory& directory);
void UpdateBat(const BlockAlloc& bat);
public:
static std::optional<GCMemcard> Create(std::string filename, u16 size_mbits, bool shift_jis);
static std::pair<GCMemcardErrorCode, std::optional<GCMemcard>> Open(std::string filename);
GCMemcard(const GCMemcard&) = delete;
GCMemcard& operator=(const GCMemcard&) = delete;
GCMemcard(GCMemcard&&) = default;
GCMemcard& operator=(GCMemcard&&) = default;
bool IsValid() const { return m_valid; }
bool IsShiftJIS() const;
bool Save();
bool Format(bool shift_jis = false, u16 SizeMb = MBIT_SIZE_MEMORY_CARD_2043);
static bool Format(u8* card_data, bool shift_jis = false,
u16 SizeMb = MBIT_SIZE_MEMORY_CARD_2043);
static s32 FZEROGX_MakeSaveGameValid(const Header& cardheader, const DEntry& direntry,
std::vector<GCMBlock>& FileBuffer);
static s32 PSO_MakeSaveGameValid(const Header& cardheader, const DEntry& direntry,
std::vector<GCMBlock>& FileBuffer);
bool FixChecksums();
// get number of file entries in the directory
u8 GetNumFiles() const;
u8 GetFileIndex(u8 fileNumber) const;
// get the free blocks from bat
u16 GetFreeBlocks() const;
// If title already on memcard returns index, otherwise returns -1
u8 TitlePresent(const DEntry& d) const;
bool GCI_FileName(u8 index, std::string& filename) const;
// DEntry functions, all take u8 index < DIRLEN (127)
std::string DEntry_GameCode(u8 index) const;
std::string DEntry_Makercode(u8 index) const;
std::string DEntry_BIFlags(u8 index) const;
std::string DEntry_FileName(u8 index) const;
u32 DEntry_ModTime(u8 index) const;
u32 DEntry_ImageOffset(u8 index) const;
std::string DEntry_IconFmt(u8 index) const;
std::string DEntry_AnimSpeed(u8 index) const;
std::string DEntry_Permissions(u8 index) const;
u8 DEntry_CopyCounter(u8 index) const;
// get first block for file
u16 DEntry_FirstBlock(u8 index) const;
// get file length in blocks
u16 DEntry_BlockCount(u8 index) const;
u32 DEntry_CommentsAddress(u8 index) const;
std::string GetSaveComment1(u8 index) const;
std::string GetSaveComment2(u8 index) const;
// Fetches a DEntry from the given file index.
std::optional<DEntry> GetDEntry(u8 index) const;
GCMemcardGetSaveDataRetVal GetSaveData(u8 index, std::vector<GCMBlock>& saveBlocks) const;
// adds the file to the directory and copies its contents
GCMemcardImportFileRetVal ImportFile(const DEntry& direntry, std::vector<GCMBlock>& saveBlocks);
// delete a file from the directory
GCMemcardRemoveFileRetVal RemoveFile(u8 index);
// reads a save from another memcard, and imports the data into this memcard
GCMemcardImportFileRetVal CopyFrom(const GCMemcard& source, u8 index);
// reads a .gci/.gcs/.sav file and calls ImportFile
GCMemcardImportFileRetVal ImportGci(const std::string& inputFile);
// writes a .gci file to disk containing index
GCMemcardExportFileRetVal ExportGci(u8 index, const std::string& fileName,
const std::string& directory) const;
// GCI files are untouched, SAV files are byteswapped
// GCS files have the block count set, default is 1 (For export as GCS)
static void Gcs_SavConvert(DEntry& tempDEntry, int saveType, u64 length = BLOCK_SIZE);
// reads the banner image
bool ReadBannerRGBA8(u8 index, u32* buffer) const;
// reads the animation frames
u32 ReadAnimRGBA8(u8 index, u32* buffer, u8* delays) const;
};