Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Gameini database update. Carmen Sandiego(gc), Ed, Edd n Eddy (gc), Ic…
…e Age 2 The Meltdown (gc), The Incredibles(gc), Jedi Knight II: Jedi Outcast(gc), Enter The Matrix (gc), X-Men Next Dimension(gc), Project Zero 4 (wii), Resident Evil Archives: Resident Evil Zero (wii), Shaun White Snowboarding: Road Trip(wii), GoldenEye007 (wii), Namco Museum 50th Anniversary (gc), Future Tactics (gc), The Grim Adventures of Billy & Mandy (gc), NASCAR 2005 (gc), NAMCO MUSEUM (gc), MVP Baseball 2005 (gc), BIONICLE (gc), TY the Tasmanian Tiger 2 (gc), Blast Works Build, Trade, Destroy (wii), The Croods Prehistoric Party (wii) and various Japanese games are added/updated. Fixes issue 6751. Fixes most ini files from issue 6726. Thanks to nash67 for his help.
- Loading branch information
kostamarino@hotmail.com
committed
Oct 24, 2013
1 parent
69a1086
commit 0eba84c
Showing
61 changed files
with
1,257 additions
and
9 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
# G3DP6L - Carmen Sandiego | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
TLBHack = 1 | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
# G3DX6L - Carmen Sandiego | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
TLBHack = 1 | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,31 @@ | ||
# G5NEAF - Namco Museum 50th Anniversary | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
PH_SZNear = 0 | ||
PH_SZFar = 0 | ||
PH_ExtraParam = 0 | ||
PH_ZNear = | ||
PH_ZFar = | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 | ||
UseXFB = True | ||
UseRealXFB = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,31 @@ | ||
# G5NP69 - Namco Museum 50th Anniversary | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
PH_SZNear = 0 | ||
PH_SZFar = 0 | ||
PH_ExtraParam = 0 | ||
PH_ZNear = | ||
PH_ZFar = | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 | ||
UseXFB = True | ||
UseRealXFB = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
# GFUP6V - FutureTactics | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
TLBHack=1 | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,26 @@ | ||
# GGNE5D - The Grim Adventures of Billy & Mandy | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
TLBHack = 1 | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs real xfb for the videos to display. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
UseXFB = True | ||
UseRealXFB = True |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
# GIAP7D - Ice Age 2 The Meltdown | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBCopyEnable = True | ||
EFBToTextureEnable = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
# GICD78 - The Incredibles | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
TLBHack = 1 | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBCopyEnable = True | ||
EFBToTextureEnable = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
# GICF78 - The Incredibles | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
TLBHack = 1 | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBCopyEnable = True | ||
EFBToTextureEnable = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
# GICH78 - The Incredibles | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
TLBHack = 1 | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBCopyEnable = True | ||
EFBToTextureEnable = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
# GICJG9 - The Incredibles | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
TLBHack = 1 | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBCopyEnable = True | ||
EFBToTextureEnable = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
# GICP78 - The Incredibles | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
TLBHack = 1 | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBCopyEnable = True | ||
EFBToTextureEnable = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
# GJKD52 - Jedi Knight II: Jedi Outcast | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 512 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
# GJKF52 - Jedi Knight II: Jedi Outcast | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 512 |
Oops, something went wrong.