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Merge pull request #1281 from Stevoisiak/RenameEuRGB60
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Renamed EuRGB to PAL60
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Parlane committed Nov 21, 2014
2 parents 2ef4a93 + e7a82c4 commit 21e4e03
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Showing 13 changed files with 17 additions and 17 deletions.
2 changes: 1 addition & 1 deletion Data/Sys/GameSettings/R3ME01.ini
Expand Up @@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
EmulationIssues = Disable PAL60 (EuRGB60) to avoid a black bar appearing.

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/Sys/GameSettings/R3MP01.ini
Expand Up @@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
EmulationIssues = Disable PAL60 (EuRGB60) to avoid a black bar appearing.

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/Sys/GameSettings/R7PE01.ini
Expand Up @@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable "Use EuRGB60 (PAL60) mode" in the wii configuration tab for the game to run
EmulationIssues = Disable "Use PAL60 (EuRGB60) mode" in the wii configuration tab for the game to run

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/Sys/GameSettings/R96EAF.ini
Expand Up @@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Disable use EuRGB60 mode in general settings-> wii tab for the game to run (r7446)
EmulationIssues = Disable PAL60 (EuRGB60) mode in general settings-> wii tab for the game to run (r7446)

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/Sys/GameSettings/SNCE8P.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use PAL60 (EuRGB60) mode" for proper brightness level.
EmulationStateId = 5

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/Sys/GameSettings/SNCJ8P.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use PAL60 (EuRGB60) mode" for proper brightness level.
EmulationStateId = 5

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/Sys/GameSettings/SNCP8P.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use PAL60 (EuRGB60) mode" for proper brightness level.
EmulationStateId = 5

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/Sys/GameSettings/WC6EUP.ini
Expand Up @@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60 mode
EmulationIssues = Disable PAL60 (EuRGB60) mode

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/Sys/GameSettings/WPCE01.ini
Expand Up @@ -4,7 +4,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60 mode
EmulationIssues = Disable PAL60 (EuRGB60) mode
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
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2 changes: 1 addition & 1 deletion Source/Core/Core/HW/VideoInterface.h
Expand Up @@ -21,7 +21,7 @@ namespace VideoInterface
#define NTSC_LINE_COUNT 525
// These line numbers indicate the beginning of the "active video" in a frame.
// An NTSC frame has the lower field first followed by the upper field.
// TODO: Is this true for PAL-M? Is this true for EURGB60?
// TODO: Is this true for PAL-M? Is this true for PAL60?
#define NTSC_LOWER_BEGIN 21
#define NTSC_UPPER_BEGIN 283

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10 changes: 5 additions & 5 deletions Source/Core/DolphinWX/ConfigMain.cpp
Expand Up @@ -250,7 +250,7 @@ void CConfigMain::UpdateGUI()

// Disable stuff on WiiPage
WiiScreenSaver->Disable();
WiiEuRGB60->Disable();
WiiPAL60->Disable();
WiiAspectRatio->Disable();
WiiSystemLang->Disable();

Expand Down Expand Up @@ -490,7 +490,7 @@ void CConfigMain::InitializeGUIValues()

// Wii - Misc
WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.SSV"));
WiiEuRGB60->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.E60"));
WiiPAL60->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.E60"));
WiiAspectRatio->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.AR"));
WiiSystemLang->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"));

Expand Down Expand Up @@ -782,7 +782,7 @@ void CConfigMain::CreateGUIControls()
// Wii page
// Misc Settings
WiiScreenSaver = new wxCheckBox(WiiPage, ID_WII_IPL_SSV, _("Enable Screen Saver"));
WiiEuRGB60 = new wxCheckBox(WiiPage, ID_WII_IPL_E60, _("Use EuRGB60 Mode (PAL60)"));
WiiPAL60 = new wxCheckBox(WiiPage, ID_WII_IPL_E60, _("Use PAL60 Mode (EuRGB60)"));
WiiAspectRatio = new wxChoice(WiiPage, ID_WII_IPL_AR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiAspectRatio);
WiiSystemLang = new wxChoice(WiiPage, ID_WII_IPL_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSystemLang);

Expand All @@ -793,7 +793,7 @@ void CConfigMain::CreateGUIControls()
// Populate the Wii Page
sWiiIPLSettings = new wxGridBagSizer();
sWiiIPLSettings->Add(WiiScreenSaver, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(WiiEuRGB60, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(WiiPAL60, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(TEXT_BOX(WiiPage, _("Aspect Ratio:")),
wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sWiiIPLSettings->Add(WiiAspectRatio, wxGBPosition(2, 1), wxDefaultSpan, wxALL, 5);
Expand Down Expand Up @@ -1203,7 +1203,7 @@ void CConfigMain::WiiSettingsChanged(wxCommandEvent& event)
SConfig::GetInstance().m_SYSCONF->SetData("IPL.SSV", WiiScreenSaver->IsChecked());
break;
case ID_WII_IPL_E60:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.E60", WiiEuRGB60->IsChecked());
SConfig::GetInstance().m_SYSCONF->SetData("IPL.E60", WiiPAL60->IsChecked());
break;
case ID_WII_IPL_AR:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.AR", WiiAspectRatio->GetSelection());
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2 changes: 1 addition & 1 deletion Source/Core/DolphinWX/ConfigMain.h
Expand Up @@ -195,7 +195,7 @@ class CConfigMain : public wxDialog

// Misc
wxCheckBox* WiiScreenSaver;
wxCheckBox* WiiEuRGB60;
wxCheckBox* WiiPAL60;
wxChoice* WiiAspectRatio;
wxChoice* WiiSystemLang;

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2 changes: 1 addition & 1 deletion Source/Core/VideoCommon/AVIDump.cpp
Expand Up @@ -28,7 +28,7 @@
#include <vfw.h>
#include <winerror.h>

#include "Core/ConfigManager.h" // for EuRGB60
#include "Core/ConfigManager.h" // for PAL60
#include "Core/CoreTiming.h"

static HWND s_emu_wnd;
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