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Merge pull request #2461 from lioncash/barrier
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Thread: Remove unused Barrier class
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Parlane committed May 27, 2015
2 parents 85e706b + 23c11b3 commit 3135b4f
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Showing 5 changed files with 6 additions and 46 deletions.
44 changes: 0 additions & 44 deletions Source/Core/Common/Thread.h
Expand Up @@ -4,10 +4,6 @@

#pragma once

#include <condition_variable>
#include <cstdio>
#include <cstring>
#include <mutex>
#include <thread>

// Don't include Common.h here as it will break LogManager
Expand All @@ -18,10 +14,6 @@
#ifndef INFINITE
#define INFINITE 0xffffffff
#endif

//for gettimeofday and struct time(spec|val)
#include <time.h>
#include <sys/time.h>
#endif

namespace Common
Expand All @@ -32,42 +24,6 @@ int CurrentThreadId();
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
void SetCurrentThreadAffinity(u32 mask);

// TODO: doesn't work on Windows with (count > 2)
class Barrier
{
public:
Barrier(size_t count)
: m_count(count), m_waiting(0)
{}

// block until "count" threads call Sync()
bool Sync()
{
std::unique_lock<std::mutex> lk(m_mutex);

// TODO: broken when next round of Sync()s
// is entered before all waiting threads return from the notify_all

if (m_count == ++m_waiting)
{
m_waiting = 0;
m_condvar.notify_all();
return true;
}
else
{
m_condvar.wait(lk, [&]{ return (0 == m_waiting); });
return false;
}
}

private:
std::condition_variable m_condvar;
std::mutex m_mutex;
const size_t m_count;
volatile size_t m_waiting;
};

void SleepCurrentThread(int ms);
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms

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1 change: 1 addition & 0 deletions Source/Core/Core/HW/WiimoteReal/WiimoteReal.h
Expand Up @@ -4,6 +4,7 @@

#pragma once

#include <condition_variable>
#include <mutex>
#include <string>
#include <thread>
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3 changes: 2 additions & 1 deletion Source/Core/Core/NetPlayClient.h
Expand Up @@ -5,12 +5,13 @@
#pragma once

#include <map>
#include <mutex>
#include <queue>
#include <sstream>
#include <thread>
#include <SFML/Network/Packet.hpp>
#include "Common/CommonTypes.h"
#include "Common/FifoQueue.h"
#include "Common/Thread.h"
#include "Common/TraversalClient.h"
#include "Core/NetPlayProto.h"
#include "InputCommon/GCPadStatus.h"
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3 changes: 2 additions & 1 deletion Source/Core/Core/NetPlayServer.h
Expand Up @@ -5,11 +5,12 @@
#pragma once

#include <map>
#include <mutex>
#include <queue>
#include <sstream>
#include <thread>
#include <unordered_set>
#include <SFML/Network/Packet.hpp>
#include "Common/Thread.h"
#include "Common/Timer.h"
#include "Common/TraversalClient.h"
#include "Core/NetPlayProto.h"
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1 change: 1 addition & 0 deletions Source/Core/VideoCommon/RenderBase.h
Expand Up @@ -14,6 +14,7 @@

#pragma once

#include <mutex>
#include <string>

#include "Common/MathUtil.h"
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