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VertexLoaderArm: Fix 565 color format.
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Copy & paste error for enforcing A=255.
It was copied from the 888X format, which stores the output data in another register.
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degasus committed May 27, 2018
1 parent 7b07424 commit 3307946
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Source/Core/VideoCommon/VertexLoaderARM64.cpp
Expand Up @@ -229,7 +229,7 @@ void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
LDR(INDEX_UNSIGNED, scratch2_reg, src_reg, offset);

if (format != FORMAT_32B_8888)
ORR(scratch2_reg, scratch2_reg, 8, 7); // 0xFF000000
ORRI2R(scratch2_reg, scratch2_reg, 0xFF000000);
STR(INDEX_UNSIGNED, scratch2_reg, dst_reg, m_dst_ofs);
load_bytes = 3 + (format != FORMAT_24B_888);
break;
Expand Down Expand Up @@ -264,7 +264,7 @@ void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 2));

// A
ORR(scratch2_reg, scratch2_reg, 8, 7); // 0xFF000000
ORRI2R(scratch1_reg, scratch1_reg, 0xFF000000);

STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
load_bytes = 2;
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