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Added NVIDIA 3D Vision support. Patch by Uhyve.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6347 8ced0084-cf51-0410-be5f-012b33b47a6e
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// Copyright (C) 2003 Dolphin Project. | ||
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// This program is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU General Public License as published by | ||
// the Free Software Foundation, version 2.0. | ||
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// This program is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU General Public License 2.0 for more details. | ||
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// A copy of the GPL 2.0 should have been included with the program. | ||
// If not, see http://www.gnu.org/licenses/ | ||
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// Official SVN repository and contact information can be found at | ||
// http://code.google.com/p/dolphin-emu/ | ||
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#include "Render3dVision.h" | ||
#include "IniFile.h" | ||
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bool Render3dVision::enable3dVision = false; | ||
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bool Render3dVision::isEnable3dVision() | ||
{ | ||
return enable3dVision; | ||
} | ||
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void Render3dVision::setEnable3dVision(bool value) | ||
{ | ||
enable3dVision = value; | ||
} | ||
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void Render3dVision::loadConfig(const char* filename) | ||
{ | ||
IniFile iniFile; | ||
iniFile.Load(filename); | ||
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iniFile.Get("Settings", "Enable3dVision", &enable3dVision, false); | ||
} | ||
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void Render3dVision::saveConfig(const char* filename) | ||
{ | ||
IniFile iniFile; | ||
iniFile.Load(filename); | ||
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iniFile.Set("Settings", "Enable3dVision", enable3dVision); | ||
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iniFile.Save(filename); | ||
} |
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// Copyright (C) 2003 Dolphin Project. | ||
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||
// This program is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU General Public License as published by | ||
// the Free Software Foundation, version 2.0. | ||
|
||
// This program is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU General Public License 2.0 for more details. | ||
|
||
// A copy of the GPL 2.0 should have been included with the program. | ||
// If not, see http://www.gnu.org/licenses/ | ||
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// Official SVN repository and contact information can be found at | ||
// http://code.google.com/p/dolphin-emu/ | ||
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#ifndef _RENDER3DVISION_H | ||
#define _RENDER3DVISION_H | ||
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#include "CommonTypes.h" | ||
#include "VideoCommon.h" | ||
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//3d vision pipline functions and variables. | ||
//This class provides services needed to run 3d vision. | ||
//It could be replaced by putting the config settings in the | ||
//VideoSettings class, but this way the dx9 plugin can stay portable | ||
//with no reliance on Core being updated. This can be modified if | ||
//these changes are added to the trunk. | ||
class Render3dVision | ||
{ | ||
private: | ||
static bool enable3dVision; | ||
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public: | ||
//Check to see if 3d vision compatable rendering should be used. | ||
static bool isEnable3dVision(); | ||
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//Set 3d vision enabled or disabled, used by the config dialog. | ||
static void setEnable3dVision(bool value); | ||
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//Lod the specified config file and get enable3dVision out of it. | ||
static void loadConfig(const char* filename); | ||
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//Save the enable3dVision variable to the specified config file. | ||
static void saveConfig(const char* filename); | ||
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static void Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,const EFBRectangle& rc); | ||
}; | ||
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#endif |
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