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D3DMain: Assume support for for setting object names
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OatmealDome committed Jan 31, 2022
1 parent 4f2a22c commit 574e574
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions Source/Core/VideoBackends/D3D/D3DMain.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -111,6 +111,7 @@ void VideoBackend::FillBackendInfo()
g_Config.backend_info.bSupportsTextureQueryLevels = true;
g_Config.backend_info.bSupportsLodBiasInSampler = true;
g_Config.backend_info.bSupportsLogicOp = D3D::SupportsLogicOp(g_Config.iAdapter);
g_Config.backend_info.bSupportsSettingObjectNames = true;

g_Config.backend_info.Adapters = D3DCommon::GetAdapterNames();
g_Config.backend_info.AAModes = D3D::GetAAModes(g_Config.iAdapter);
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