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Merge pull request #21 from degasus/master
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VertexShaderGen: fix D3D posmtx attribute regression by VertexLoaderCleanup merge
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delroth committed Feb 1, 2014
2 parents 3dd31fe + 31c3bee commit 5a95b9e
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Source/Core/VideoCommon/VertexShaderGen.cpp
Expand Up @@ -168,7 +168,7 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ
out.Write(" float%d tex%d : TEXCOORD%d,\n", hastexmtx ? 3 : 2, i, i);
}
if (components & VB_HAS_POSMTXIDX)
out.Write(" float4 fposmtx : BLENDINDICES,\n");
out.Write(" float fposmtx : BLENDINDICES,\n");
out.Write(" float4 rawpos : POSITION) {\n");
}
out.Write("VS_OUTPUT o;\n");
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