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ZeldaHLE: Document that the crashy commands are not actually crashy o…
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…n light protocol, just never used.
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delroth committed Aug 8, 2015
1 parent 75eead2 commit 6b48fbe
Showing 1 changed file with 5 additions and 1 deletion.
6 changes: 5 additions & 1 deletion Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp
Expand Up @@ -375,7 +375,11 @@ void ZeldaUCode::RunPendingCommands()
case 0x07:
case 0x08:
case 0x09:
// Commands that crash the DAC UCode. Log and enter HALTED mode.
// Commands that crash the DAC UCode on non-light protocols. Log and
// enter HALTED mode.
//
// TODO: These are not crashes on light protocol, however I've never seen
// them used so far.
NOTICE_LOG(DSPHLE, "Received a crashy command: %d", command);
SetMailState(MailState::HALTED);
return;
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