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Adds Genesis virtual console games to the database. Fixes issues 7400 and partly 7396. Update for Mario Sunshine (gc), Despicable Me (wii), Chicken Little: Ace In Action (wii), and a couple of Wiiware titles.
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# FBUE01 - Adventures of Lolo | ||
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[Core] | ||
# Values set here will override the main dolphin settings. | ||
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||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = Texture filtering will cause glitches. | ||
EmulationStateId = 4 | ||
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[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
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[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
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||
[ActionReplay] | ||
# Add action replay cheats here. | ||
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[Video] | ||
ProjectionHack = 0 | ||
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||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 | ||
EFBScale = 2 | ||
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||
[Video_Hacks] | ||
EFBToTextureEnable = False | ||
EFBCopyEnable = True | ||
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||
[Video_Enhancements] | ||
MaxAnisotropy = 0 | ||
ForceFiltering = False |
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# FBUP01 - Adventures of Lolo | ||
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||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = Texture filtering will cause glitches. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
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||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 | ||
EFBScale = 2 | ||
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||
[Video_Hacks] | ||
EFBToTextureEnable = False | ||
EFBCopyEnable = True | ||
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||
[Video_Enhancements] | ||
MaxAnisotropy = 0 | ||
ForceFiltering = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
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# MA3E8P - Puyo Puyo 2 | ||
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[Core] | ||
# Values set here will override the main dolphin settings. | ||
ProgressiveScan = True | ||
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||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
# MA6E8P - Streets of Rage 2 | ||
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[Core] | ||
# Values set here will override the main dolphin settings. | ||
ProgressiveScan = True | ||
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||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
# MA6P8P - Streets of Rage 2 | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
ProgressiveScan = True | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
# MA7E8P - Shining Darkness | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
ProgressiveScan = True | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,24 @@ | ||
# MA7P8P - Shining Darkness | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
# MA8E8P - Ecco the Dolphin 2 | ||
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||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
ProgressiveScan = True | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
# MA8P8P - Ecco the Dolphin 2 | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
ProgressiveScan = True | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
# MAAE8P - Altered Beast | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
ProgressiveScan = True | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,24 @@ | ||
# MAAP8P - Altered Beast | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
# MABE8P - Columns | ||
|
||
[Core] | ||
# Values set here will override the main dolphin settings. | ||
ProgressiveScan = True | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video] | ||
ProjectionHack = 0 | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
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