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Merge remote-tracking branch 'origin/master' into wiimote-netplay
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RachelBryk committed Aug 15, 2013
2 parents f51cb0b + d16f089 commit 6d67ea2
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Showing 1,553 changed files with 36,536 additions and 17,282 deletions.
4 changes: 2 additions & 2 deletions CMakeLists.txt
Expand Up @@ -94,8 +94,8 @@ if(GIT_FOUND AND NOT DOLPHIN_WC_REVISION)
OUTPUT_VARIABLE DOLPHIN_WC_DESCRIBE
OUTPUT_STRIP_TRAILING_WHITESPACE)

# remove hash from description
STRING(REGEX REPLACE "-[^-]+((-dirty)?)$" "\\1" DOLPHIN_WC_DESCRIBE "${DOLPHIN_WC_DESCRIBE}")
# remove hash (and trailing "-0" if needed) from description
STRING(REGEX REPLACE "(-0)?-[^-]+((-dirty)?)$" "\\2" DOLPHIN_WC_DESCRIBE "${DOLPHIN_WC_DESCRIBE}")

# defines DOLPHIN_WC_BRANCH
EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
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28 changes: 20 additions & 8 deletions Data/User/GameConfig/D43E01.ini
@@ -1,15 +1,27 @@
# D43E01 - ZELDA OCARINA MULTI PACK
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Minor video glitches when pausing
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
PH_ZNear =
PH_ZFar =

17 changes: 12 additions & 5 deletions Data/User/GameConfig/D43J01.ini
@@ -1,14 +1,21 @@
# D43J01 - ZELDA OCARINA MULTI PACK

[Core]
#Values set here will override the main dolphin settings.
# Values set here will override the main dolphin settings.

[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues =

[OnLoad]
#Add memory patches to be loaded once on boot here.
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.
+$loophack
0x806866E4:word:0x60000000

[ActionReplay]
[Video]
# Add action replay cheats here.

21 changes: 17 additions & 4 deletions Data/User/GameConfig/D43P01.ini
@@ -1,10 +1,23 @@
# D43P01 - The Legend of Zelda: Ocarina of Time

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
#The Emulation State.
EmulationStateId = 1
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
Issues="Dolphin doesn't support soft reset"
EmulationIssues =
[OnFrame]#Add memory patches here.
EmulationIssues =

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

24 changes: 18 additions & 6 deletions Data/User/GameConfig/D43U01.ini
@@ -1,10 +1,22 @@
# D43U01 - ZELDA OCARINA MULTI PACK
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
EmulationIssues =

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
[Gecko]

19 changes: 15 additions & 4 deletions Data/User/GameConfig/DTLX01.ini
@@ -1,9 +1,20 @@
# DTLX01 - ACTION REPLAY
# DTLX01 - ACTION REPLAY

[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
#Values set here will override the main dolphin settings.
# Values set here will override the main dolphin settings.

[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

22 changes: 17 additions & 5 deletions Data/User/GameConfig/DVDXDV.ini
@@ -1,6 +1,18 @@
# DVDXDV - Unknown
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

25 changes: 19 additions & 6 deletions Data/User/GameConfig/FABP01.ini
@@ -1,9 +1,22 @@
# FABP01 - Zelda: Link to Past
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
# FABP01 - Zelda: Link to Past

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

21 changes: 16 additions & 5 deletions Data/User/GameConfig/FBYE01.ini
@@ -1,8 +1,19 @@
# FBYE01 - Super Mario Bros. 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Can't see graphics
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
47 changes: 30 additions & 17 deletions Data/User/GameConfig/G2BE5G.ini
@@ -1,17 +1,30 @@
# G2BE5G - Black & Bruised
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
# G2BE5G - Black & Bruised

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues =

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

[Video_Settings]
SafeTextureCacheColorSamples = 512

47 changes: 30 additions & 17 deletions Data/User/GameConfig/G2BP7D.ini
@@ -1,17 +1,30 @@
# G2BP7D - Black & Bruised
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
# G2BP7D - Black & Bruised

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

[Video_Settings]
SafeTextureCacheColorSamples = 512

20 changes: 16 additions & 4 deletions Data/User/GameConfig/G2CE52.ini
@@ -1,7 +1,19 @@
# G2CE52 - TC2 US
[Core] Values set here will override the main dolphin settings.

[Core]
# Values set here will override the main dolphin settings.
TLBHack=1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

22 changes: 17 additions & 5 deletions Data/User/GameConfig/G2FE78.ini
@@ -1,10 +1,21 @@
# G2FE78 - Tak 2: The Staff of Dreams
[Core] Values set here will override the main dolphin settings.

[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.
$Infinite Health
04112828 48232224
04344A4C D017021C
Expand All @@ -16,3 +27,4 @@ $Max JuJu Elements
$Have All Cards/All Cards Mixable
00000000 8439A5E0
00000001 001E000A

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