Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #11497 from vyuuui/debugger_assembler_ui
Built-in assembler for debugger interface
- Loading branch information
Showing
120 changed files
with
9,774 additions
and
11 deletions.
There are no files selected for viewing
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,26 @@ | ||
// Copyright 2023 Dolphin Emulator Project | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
|
||
#include "Common/Assembler/AssemblerShared.h" | ||
|
||
#include <fmt/format.h> | ||
|
||
namespace Common::GekkoAssembler | ||
{ | ||
std::string AssemblerError::FormatError() const | ||
{ | ||
const char* space_char = col == 0 ? "" : " "; | ||
|
||
std::string_view line_str = error_line; | ||
if (line_str.back() == '\n') | ||
{ | ||
line_str = line_str.substr(0, line_str.length() - 1); | ||
} | ||
|
||
return fmt::format("Error on line {0} col {1}:\n" | ||
" {2}\n" | ||
" {3:{4}}{5:^^{6}}\n" | ||
"{7}", | ||
line + 1, col + 1, line_str, space_char, col, '^', len, message); | ||
} | ||
} // namespace Common::GekkoAssembler |
Oops, something went wrong.